Replay
  • HumanHawK
    1. Archmage, level 2
  • Night ElfAdmiralM
    1. Pandaren Brewmaster, level 1
vs
Game length
00:04:10
Patch
2.00
Downloads
25
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Jan 3, 2026 by x3-DemoN
Game breakdown

HawK (HawK#2797)

273 APM

Heroes

  • ArchmageLevel 2
    1. Summon Water Elemental level 1
    2. Brilliance Aura level 1

Units

  • Peasant13
  • Footman5

Buildings

  • Farm3
  • Altar of Kings1
  • Barracks1
  • Town Hall1

Control groups

Group 1234578
Set 23 8 12 6 2 3 2
Used 107 76 112 109 80 10 20
Actions by type
Right clicks
283
Selections
181
Control group selections
514
Control groups set
56
Build and train orders
31
Abilities
0
Basic commands
46
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

AdmiralM (Admiral2000#2520)

79 APM

Heroes

  • Pandaren BrewmasterLevel 1
    1. Drunken Haze level 1

Units

  • Wisp7
  • Archer2

Buildings

  • Moon Well2
  • Ancient of War1
  • Altar of Elders1
  • Hunter's Hall1

Control groups

Group 123
Set 1 2 1
Used 35 34 6
Actions by type
Right clicks
167
Selections
40
Control group selections
75
Control groups set
4
Build and train orders
14
Abilities
9
Basic commands
0
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

Human
2,615

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 654 1:02 1,308 2:05 1,961 3:07 2,615 4:10
Army675
Economy1,360
Production340
Technology0
Support240
Nightelf
1,580

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 654 1:02 1,308 2:05 1,961 3:07 2,615 4:10
Army260
Economy420
Production330
Technology0
Support570
4:10 / 4:10
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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