Replay
  • HumanHawK
    1. Mountain King, level 6
  • Night ElfAdmiralM
    1. Demon Hunter, level 3
vs
Game length
00:10:45
Patch
2.00
Downloads
28
Scrimmage
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Jan 3, 2026 by x3-DemoN
Game breakdown

HawK (HawK#2797)

227 APM

Heroes

  • Mountain KingLevel 6
    1. Storm Bolt level 3
    2. Bash level 2
    3. Avatar level 1

Units

  • Peasant16
  • Footman6
  • Forest Troll Shadow Priest3
  • Forest Troll Berserker2
  • Goblin Shredder1
  • Ogre Mauler1
  • Mud Golem1

Buildings

  • Scout Tower6
  • Farm4
  • Arcane Tower3
  • Gryphon Aviary3
  • Altar of Kings2
  • Town Hall2
  • Arcane Vault2
  • Barracks1
  • Lumber Mill1
  • Keep1
  • Blacksmith1
  • Guard Tower1
  • Castle1

Upgrades

  • Masonry
  • Swords
  • Plating
  • Armor

Items

  • Scroll of Regeneration2
  • Lesser Clarity Potion1

Control groups

Group 1234
Set 101 9 8 10
Used 445 193 101 95
Group 5678
Set 1 1 4 1
Used 73 7 1 2
Actions by type
Right clicks
546
Selections
540
Control group selections
917
Control groups set
135
Build and train orders
68
Abilities
18
Basic commands
149
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
3

AdmiralM (Admiral2000#2520)

111 APM

Heroes

  • Demon HunterLevel 3
    1. Immolation level 2
    2. Mana Burn level 1

Units

  • Wisp12
  • Huntress5
  • Dryad4
  • Archer2

Buildings

  • Moon Well3
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Hunter's Hall1
  • Tree of Ages1
  • Ancient Protector1

Upgrades

  • Upgrade Moon Glaive
  • Druid of the Claw Training
  • Abolish Magic
  • Strength of the Wild
  • Reinforced Hides
  • Strength of the Moon

Items

  • Boots of Speed1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 123
Set 1 7 2
Used 182 144 9
Actions by type
Right clicks
621
Selections
93
Control group selections
335
Control groups set
10
Build and train orders
65
Abilities
4
Basic commands
0
Item uses
2
Subgroup switches
0
Units removed from queue
5
Escape presses
0

Timeline

Human
8,275

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,069 2:41 4,138 5:22 6,206 8:03 8,275 10:45
Army2,705
Economy1,970
Production940
Technology920
Support1,740
Nightelf
5,655

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,069 2:41 4,138 5:22 6,206 8:03 8,275 10:45
Army1,815
Economy720
Production640
Technology470
Support2,010
10:45 / 10:45
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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