Replay
  • OrcNorthPool
    1. Blademaster, level 5
    2. Shadow Hunter, level 5
  • Night ElfSharky
    1. Pandaren Brewmaster, level 4
    2. Keeper of the Grove, level 3
    3. Priestess of the Moon, level 1
vs
Game length
00:14:52
Patch
2.00
Downloads
33
Devalayam
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Jan 1, 2026 by gartoll
Game breakdown

NorthPool (PeNguiN#14419)

150 APM

Heroes

  • BlademasterLevel 5
    1. Mirror Image level 3
    2. Critical Strike level 2
  • Shadow HunterLevel 5
    1. Hex level 2
    2. Healing Wave level 3

Units

  • Peon13
  • Troll Headhunter/Berserker9
  • Troll Witch Doctor4
  • Troll Headhunter/Berserker4
  • Troll Batrider3
  • Raider2
  • Ogre Magi2
  • Shaman2
  • Gnoll Warden1
  • Mud Golem1
  • Gnoll Brute1

Buildings

  • Orc Burrow5
  • Stronghold2
  • Beastiary2
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Voodoo Lounge1
  • Fortress1
  • Spirit Lodge1
  • Great Hall1
  • Watch Tower1

Upgrades

  • Spiked Barricades
  • Ranged WeaponsLevel 2
  • Troll Regeneration
  • Witch Doctor TrainingLevel 2
  • Ensnare
  • Berserker UpgradeLevel 2
  • Reinforced Defenses
  • Pillage
  • Shaman Training

Items

  • Healing Salve5
  • Lesser Clarity Potion2
  • Scroll of Speed1
  • Orb of Lightning1

Control groups

Group 13456
Set 26 1 12 2 4
Used 227 1 67 117 123
Actions by type
Right clicks
933
Selections
370
Control group selections
535
Control groups set
45
Build and train orders
127
Abilities
47
Basic commands
128
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Sharky (RobotNinja#2136641)

160 APM

Heroes

  • Pandaren BrewmasterLevel 4
    1. Breath of Fire level 2
    2. Drunken Brawler level 2
  • Keeper of the GroveLevel 3
    1. Entangling Roots level 2
    2. Thorns Aura level 1
  • Priestess of the MoonLevel 1
    1. Scout level 1

Units

  • Wisp21
  • Archer4
  • Faerie Dragon3
  • Gnoll Warden2
  • Druid of the Claw2
  • Chimaera2
  • Gnoll Brute1

Buildings

  • Moon Well7
  • Chimaera Roost4
  • Ancient of Wonders3
  • Tree of Ages2
  • Tree of Eternity2
  • Ancient of Lore2
  • Tree of Life1
  • Altar of Elders1
  • Ancient of War1
  • Hunter's Hall1
  • Ancient of Wind1
  • Ancient Protector1

Upgrades

  • Druid of the Claw TrainingLevel 2
  • Well Spring
  • Vorpal Blades
  • Reinforced Hides

Items

  • Potion of Lesser Invulnerability1
  • Scroll of Healing1
  • Orb of Venom1
  • Moonstone1
  • Staff of Preservation1
  • Potion of Mana1

Control groups

Group 1235
Set 90 7 2 5
Used 315 103 5 94
Actions by type
Right clicks
723
Selections
507
Control group selections
517
Control groups set
104
Build and train orders
84
Abilities
70
Basic commands
299
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

OrcData incomplete
10,560

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,640 3:43 5,280 7:26 7,920 11:09 10,560 14:52 U U U U
Army4,540
Economy1,360
Production800
Technology1,330
Support2,530

Partial spend: actions with unknown prices are excluded.

Nightelf
10,405

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,640 3:43 5,280 7:26 7,920 11:09 10,560 14:52 U U U
Army2,655
Economy1,600
Production1,350
Technology1,500
Support3,300
14:52 / 14:52
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays