Replay
  • HumanGeneCoder
    1. Archmage, level 4
    2. Mountain King, level 3
  • OrcMoghul
    1. Far Seer, level 5
    2. Tauren Chieftain, level 3
vs
Game length
00:17:08
Patch
2.00
Downloads
29
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Dec 30, 2025 by Stowka
Game breakdown

GeneCoder (Gunnar#1165)

128 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
    3. Blizzard level 1
  • Mountain KingLevel 3
    1. Bash level 1
    2. Storm Bolt level 1
    3. Thunder Clap level 1

Units

  • Rifleman10
  • Peasant9
  • Priest7
  • Footman5
  • Knight5
  • Sorceress2

Buildings

  • Farm8
  • Arcane Tower2
  • Blacksmith2
  • Arcane Vault2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Keep1
  • Arcane Sanctum1
  • Lumber Mill1
  • Castle1
  • Town Hall1

Upgrades

  • GunpowderLevel 2
  • Long Rifles
  • ArmorLevel 3
  • Priest TrainingLevel 3
  • Sorceress Training

Items

  • Scroll of Town Portal3
  • Scroll of Regeneration1

Control groups

Group 1256
Set 33 5 3 1
Used 131 41 31 0
Actions by type
Right clicks
1207
Selections
444
Control group selections
203
Control groups set
42
Build and train orders
89
Abilities
11
Basic commands
126
Item uses
3
Subgroup switches
0
Units removed from queue
7
Escape presses
2

Moghul (Moghul#11629)

90 APM

Heroes

  • Far SeerLevel 5
    1. Feral Spirit level 2
    2. Chain Lightning level 3
  • Tauren ChieftainLevel 3
    1. Endurance Aura level 2
    2. War Stomp level 1

Units

  • Troll Headhunter/Berserker13
  • Peon11
  • Raider8
  • Shaman4
  • Grunt2
  • Kodo Beast1

Buildings

  • Orc Burrow4
  • Altar of Storms1
  • Barracks1
  • War Mill1
  • Stronghold1
  • Voodoo Lounge1
  • Spirit Lodge1
  • Beastiary1
  • Fortress1
  • Great Hall1

Upgrades

  • Ranged Weapons
  • Armor
  • Troll Regeneration
  • Pillage
  • Shaman TrainingLevel 2
  • Spiked Barricades
  • Ensnare
  • Berserker Upgrade

Items

  • Lesser Clarity Potion4
  • Healing Salve2
  • Scroll of Healing2
  • Scroll of Speed1
  • Potion of Lesser Invulnerability1
  • Tiny Great Hall1
  • Orb of Lightning1

Control groups

Group 123456
Set 16 5 5 1 1 1
Used 46 3 1 28 35 35
Actions by type
Right clicks
780
Selections
367
Control group selections
148
Control groups set
29
Build and train orders
96
Abilities
36
Basic commands
44
Item uses
2
Subgroup switches
0
Units removed from queue
3
Escape presses
0

Timeline

HumanData incomplete
11,040

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,760 4:17 5,520 8:34 8,280 12:51 11,040 17:08
Army5,205
Economy1,060
Production490
Technology855
Support3,430

Partial spend: actions with unknown prices are excluded.

OrcData incomplete
10,425

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,760 4:17 5,520 8:34 8,280 12:51 11,040 17:08
Army4,370
Economy1,210
Production655
Technology940
Support3,250

Partial spend: actions with unknown prices are excluded.

17:08 / 17:08
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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