Replay
  • OrcGereOrcBaby
    1. Far Seer, level 2
    2. Shadow Hunter, level 2
vs
Game length
00:11:33
Patch
2.00
Downloads
30
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Dec 30, 2025 by Stowka
Game breakdown

Do0mtrain (Apm50#1700)

204 APM

Heroes

  • Dark RangerLevel 2
    1. Life Drain level 1
    2. Black Arrow level 1

Units

  • Footman31
  • Peasant16

Buildings

  • Scout Tower22
  • Guard Tower15
  • Farm7
  • Arcane Tower2
  • Barracks1
  • Altar of Kings1
  • Lumber Mill1

Upgrades

  • Defend
  • Masonry

Control groups

Group 13456
Set 7 3 1 1 2
Used 77 1 346 262 47
Actions by type
Right clicks
842
Selections
477
Control group selections
733
Control groups set
14
Build and train orders
91
Abilities
45
Basic commands
75
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
4

GereOrcBaby (Geremy406#1184)

172 APM

Heroes

  • Far SeerLevel 2
    1. Feral Spirit level 1
    2. Chain Lightning level 1
  • Shadow HunterLevel 2
    1. Serpent Ward level 1
    2. Hex level 1

Units

  • Peon8
  • Troll Headhunter/Berserker7
  • Demolisher3
  • Grunt1

Buildings

  • Orc Burrow5
  • Barracks2
  • Stronghold2
  • Altar of Storms1
  • War Mill1
  • Voodoo Lounge1

Upgrades

  • Troll Regeneration

Items

  • Healing Salve2
  • Lesser Clarity Potion2

Control groups

Group 12345
Set 1 3 10 1 2
Used 81 11 33 41 12
Actions by type
Right clicks
858
Selections
668
Control group selections
178
Control groups set
17
Build and train orders
55
Abilities
35
Basic commands
126
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
8,530

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,133 2:53 4,265 5:46 6,398 8:39 8,530 11:33
Army4,185
Economy1,200
Production340
Technology1,340
Support1,465
Orc
5,150

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,133 2:53 4,265 5:46 6,398 8:39 8,530 11:33
Army1,805
Economy600
Production540
Technology730
Support1,475
11:33 / 11:33
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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