Replay
  • UndeadPcg 123
    1. Death Knight, level 3
  • Night Elf15sui
    1. Keeper of the Grove, level 3
vs
Game length
00:09:35
Patch
2.00
Downloads
30
Echo Isles 2.2
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Dec 27, 2025 by kover2177
Game breakdown

Pcg 123 (Sunlight#31816)

237 APM

Heroes

  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1

Units

  • Ghoul21
  • Acolyte5
  • Forest Troll Shadow Priest1

Buildings

  • Ziggurat6
  • Nerubian Tower2
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1

Items

  • Sacrificial Skull4
  • Rod of Necromancy2
  • Dust of Appearance1
  • Claws of Attack +61

Control groups

Group 12457
Set 37 7 5 5 5
Used 204 82 104 160 84
Actions by type
Right clicks
928
Selections
455
Control group selections
634
Control groups set
59
Build and train orders
54
Abilities
12
Basic commands
23
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
2

15sui (达菲熊#2850)

352 APM

Heroes

  • Keeper of the GroveLevel 3
    1. Force of Nature level 2
    2. Entangling Roots level 1

Units

  • Wisp21
  • Archer9

Buildings

  • Moon Well6
  • Altar of Elders2
  • Ancient of Wonders2
  • Ancient of War1
  • Tree of Life1
  • Tree of Ages1
  • Hunter's Hall1

Items

  • Staff of Teleportation2
  • Lesser Clarity Potion2
  • Potion of Mana2

Control groups

Group 123456
Set 26 19 10 1 1 4
Used 460 281 139 281 282 152
Actions by type
Right clicks
985
Selections
375
Control group selections
1595
Control groups set
61
Build and train orders
52
Abilities
36
Basic commands
105
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Undead
5,720

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,453 2:23 2,905 4:47 4,358 7:11 5,810 9:35
Army2,715
Economy375
Production380
Technology520
Support1,730
Nightelf
5,810

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,453 2:23 2,905 4:47 4,358 7:11 5,810 9:35
Army1,170
Economy1,600
Production510
Technology320
Support2,210
9:35 / 9:35
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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