Replay
  • HumanDeathnote
    1. Archmage, level 3
    2. Mountain King, level 1
  • Night Elf15sui
    1. Keeper of the Grove, level 5
    2. Naga Sea Witch, level 3
vs
Game length
00:13:46
Patch
2.00
Downloads
31
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Dec 27, 2025 by kover2177
Game breakdown

Deathnote (Odinnsdagr#2292)

234 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Mountain KingLevel 1
    1. Storm Bolt level 1

Units

  • Peasant36
  • Footman22
  • Knight3
  • Priest2

Buildings

  • Farm7
  • Scout Tower3
  • Barracks2
  • Arcane Tower2
  • Arcane Sanctum2
  • Altar of Kings1
  • Town Hall1
  • Arcane Vault1
  • Keep1
  • Blacksmith1
  • Lumber Mill1
  • Castle1
  • Guard Tower1

Upgrades

  • Defend
  • Priest Training

Items

  • Scroll of Regeneration4
  • Lesser Clarity Potion2
  • Boots of Speed1
  • Scroll of Healing1
  • Potion of Healing1

Control groups

Group 123456
Set 77 7 21 29 6 3
Used 302 12 78 455 40 132
Actions by type
Right clicks
860
Selections
566
Control group selections
1019
Control groups set
143
Build and train orders
193
Abilities
17
Basic commands
194
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
3

15sui (达菲熊#2850)

309 APM

Heroes

  • Keeper of the GroveLevel 5
    1. Force of Nature level 2
    2. Entangling Roots level 3
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 1
    2. Forked Lightning level 2

Units

  • Wisp30
  • Archer11
  • Druid of the Claw6

Buildings

  • Moon Well5
  • Altar of Elders2
  • Tree of Life2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Ancient of Wonders1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Improved BowsLevel 2
  • Druid of the Claw TrainingLevel 2
  • Abolish Magic
  • Mark of the Claw

Items

  • Lesser Clarity Potion5
  • Staff of Preservation2
  • Potion of Mana2
  • Potion of Lesser Invulnerability1
  • Orb of Venom1

Control groups

Group 123456
Set 65 35 5 3 1 1
Used 603 501 70 297 252 150
Actions by type
Right clicks
1208
Selections
437
Control group selections
1873
Control groups set
110
Build and train orders
112
Abilities
50
Basic commands
198
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
11,190

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,798 3:26 5,595 6:53 8,393 10:19 11,190 13:46
Army3,975
Economy3,085
Production800
Technology1,000
Support2,330
NightelfData incomplete
9,860

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,798 3:26 5,595 6:53 8,393 10:19 11,190 13:46
Army2,960
Economy2,480
Production820
Technology775
Support2,825

Partial spend: actions with unknown prices are excluded.

13:46 / 13:46
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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