Replay
  • UndeadLucifer
    1. Lich, level 6
    2. Death Knight, level 5
    3. Dark Ranger, level 5
  • HumanSnow dream
    1. Archmage, level 5
    2. Mountain King, level 4
    3. Paladin, level 4
vs
Game length
00:33:41
Patch
2.00
Downloads
29
Springtime 1.3
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Dec 27, 2025 by kover2177
Game breakdown

Lucifer (Lucifer#34735)

307 APM

Heroes

  • LichLevel 6
    1. Frost Nova level 3
    2. Dark Ritual level 2
    3. Frost Armor level 1
  • Death KnightLevel 5
    1. Death Coil level 3
    2. Unholy Aura level 2
  • Dark RangerLevel 5
    1. Black Arrow level 2
    2. Silence level 3

Units

  • Ghoul26
  • Acolyte21
  • Crypt Fiend15
  • Obsidian Statue14
  • Abomination11

Buildings

  • Ziggurat9
  • Haunted Gold Mine6
  • Nerubian Tower5
  • Crypt2
  • Necropolis2
  • Spirit Tower2
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Cannibalize
  • Ghoul Frenzy
  • Web
  • Backpack
  • Destroyer Form
  • Disease Cloud
  • Creature Attack
  • Unholy Strength

Items

  • Rod of Necromancy3
  • Potion of Mana3
  • Scroll of Town Portal2
  • Potion of Lesser Invulnerability2
  • Sacrificial Skull1
  • Wand of Negation1
  • Staff of Teleportation1
  • Orb of Corruption1
  • Scroll of Healing1
  • Boots of Speed1

Control groups

Group 123456
Set 237 51 2 3 3 1
Used 1398 1038 43 525 379 193
Actions by type
Right clicks
3188
Selections
1712
Control group selections
3576
Control groups set
297
Build and train orders
212
Abilities
193
Basic commands
945
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
12

Snow dream (Angelxuemen#3482)

172 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 2
  • Mountain KingLevel 4
    1. Storm Bolt level 2
    2. Thunder Clap level 2
  • PaladinLevel 4
    1. Holy Light level 2
    2. Divine Shield level 1
    3. Devotion Aura level 1

Units

  • Peasant24
  • Footman16
  • Knight16
  • Flying Machine13
  • Goblin Shredder1
  • Goblin Sapper1
  • Siege Engine1

Buildings

  • Farm9
  • Altar of Kings3
  • Scout Tower3
  • Barracks2
  • Arcane Tower2
  • Keep2
  • Workshop2
  • Town Hall1
  • Arcane Vault1
  • Lumber Mill1
  • Blacksmith1
  • Guard Tower1
  • Castle1

Upgrades

  • Lumber Harvesting
  • SwordsLevel 2
  • Animal War TrainingLevel 2
  • Flying Machine Bombs
  • PlatingLevel 2

Items

  • Scroll of Regeneration6
  • Lesser Clarity Potion4
  • Potion of Healing3
  • Staff of Sanctuary3
  • Scroll of Healing2
  • Scroll of Town Portal2
  • Potion of Lesser Invulnerability2
  • Boots of Speed1
  • Staff of Teleportation1
  • Potion of Mana1
  • Orb of Slow1

Control groups

Group 1234
Set 185 15 3 6
Used 835 164 246 41
Actions by type
Right clicks
2584
Selections
1219
Control group selections
1286
Control groups set
209
Build and train orders
231
Abilities
115
Basic commands
11
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
8

Timeline

UndeadData incomplete
22,785

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,696 8:25 11,393 16:50 17,089 25:15 22,785 33:41
Army11,785
Economy3,375
Production720
Technology1,860
Support5,045

Partial spend: actions with unknown prices are excluded.

HumanData incomplete
19,040

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,696 8:25 11,393 16:50 17,089 25:15 22,785 33:41
Army8,165
Economy2,185
Production1,140
Technology1,445
Support6,105

Partial spend: actions with unknown prices are excluded.

33:41 / 33:41
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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