Replay
  • OrcOrcbrave
    1. Blademaster, level 5
    2. Shadow Hunter, level 5
  • Night ElfJens
    1. Keeper of the Grove, level 5
    2. Pandaren Brewmaster, level 6
vs
Game length
00:19:39
Patch
2.00
Downloads
62
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Dec 27, 2025 by kover2177
Game breakdown

Orcbrave (Orcbrave#3966)

329 APM

Heroes

  • BlademasterLevel 5
    1. Mirror Image level 2
    2. Critical Strike level 3
  • Shadow HunterLevel 5
    1. Hex level 3
    2. Healing Wave level 2

Units

  • Peon13
  • Raider10
  • Spirit Walker7
  • Troll Headhunter/Berserker3
  • Kodo Beast3
  • Grunt2
  • Forest Troll Berserker2
  • Forest Troll Shadow Priest2
  • Goblin Sapper2
  • Troll Batrider1

Buildings

  • Orc Burrow8
  • Great Hall3
  • Voodoo Lounge2
  • Altar of Storms1
  • Barracks1
  • War Mill1
  • Stronghold1
  • Beastiary1
  • Tauren Totem1

Upgrades

  • Ensnare
  • Spirit Walker Training

Items

  • Lesser Clarity Potion11
  • Scroll of Speed6
  • Healing Salve5
  • Potion of Mana4
  • Potion of Lesser Invulnerability3
  • Potion of Healing2
  • Scroll of Healing2
  • Circlet of Nobility1
  • Scroll of Town Portal1

Control groups

Group 123890
Set 132 50 19 3 1 1
Used 506 482 136 359 402 517
Actions by type
Right clicks
1604
Selections
1302
Control group selections
2402
Control groups set
206
Build and train orders
215
Abilities
195
Basic commands
457
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Jens (mayhem#12806)

342 APM

Heroes

  • Keeper of the GroveLevel 5
    1. Force of Nature level 3
    2. Entangling Roots level 2
  • Pandaren BrewmasterLevel 6
    1. Drunken Haze level 3
    2. Breath of Fire level 3

Units

  • Wisp39
  • Druid of the Claw7
  • Archer5
  • Dryad5
  • Mud Golem2
  • Ogre Mauler2

Buildings

  • Moon Well7
  • Tree of Life4
  • Altar of Elders2
  • Ancient of Wonders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Reinforced Hides
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Ultravision
  • Well Spring
  • Strength of the Wild

Items

  • Lesser Clarity Potion4
  • Moonstone2
  • Scroll of Healing2
  • Potion of Lesser Invulnerability2
  • Orb of Venom2
  • Scroll of Town Portal2
  • Staff of Teleportation1
  • Staff of Preservation1
  • Potion of Mana1

Control groups

Group 12345
Set 181 4 306 30 26
Used 894 0 857 343 173
Group 67890
Set 6 4 4 2 1
Used 115 0 0 0 3
Actions by type
Right clicks
1734
Selections
1334
Control group selections
2385
Control groups set
564
Build and train orders
167
Abilities
160
Basic commands
305
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Orc
15,250

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,813 4:54 7,625 9:49 11,438 14:44 15,250 19:39
Army6,205
Economy2,130
Production640
Technology365
Support5,910
Nightelf
14,425

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,813 4:54 7,625 9:49 11,438 14:44 15,250 19:39
Army4,050
Economy3,700
Production820
Technology825
Support5,030
19:39 / 19:39
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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