Replay
  • Night ElfSonik
    1. Warden, level 6
    2. Naga Sea Witch, level 5
  • HumanMisterWinner
    1. Archmage, level 4
    2. Mountain King, level 4
vs
Game length
00:16:06
Patch
2.00
Downloads
28
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Dec 27, 2025 by kover2177
Game breakdown

Sonik (IronSonik#2342)

264 APM

Heroes

  • WardenLevel 6
    1. Shadow Strike level 2
    2. Fan of Knives level 3
    3. Spirit of Vengeance level 1
  • Naga Sea WitchLevel 5
    1. Frost Arrows level 2
    2. Forked Lightning level 3

Units

  • Wisp13
  • Druid of the Claw8
  • Archer4
  • Dryad3

Buildings

  • Moon Well5
  • Tree of Ages2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Druid of the Claw TrainingLevel 4
  • Abolish Magic
  • UltravisionLevel 2
  • Well Spring

Items

  • Potion of Lesser Invulnerability2
  • Lesser Clarity Potion2
  • Boots of Speed1
  • Staff of Preservation1
  • Orb of Venom1

Control groups

Group 123456
Set 107 21 12 2 2 24
Used 447 263 135 206 174 170
Actions by type
Right clicks
1168
Selections
940
Control group selections
1395
Control groups set
168
Build and train orders
118
Abilities
131
Basic commands
282
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
2

MisterWinner (MisterWinner#21670)

219 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 4
    1. Storm Bolt level 2
    2. Bash level 2

Units

  • Rifleman16
  • Peasant11
  • Priest9
  • Footman5
  • Sorceress3
  • Forest Troll Shadow Priest1

Buildings

  • Farm9
  • Altar of Kings1
  • Barracks1
  • Arcane Vault1
  • Keep1
  • Scout Tower1
  • Blacksmith1
  • Arcane Tower1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • GunpowderLevel 2
  • Priest Training

Items

  • Scroll of Town Portal6
  • Scroll of Regeneration4
  • Lesser Clarity Potion1
  • Boots of Speed1
  • Potion of Healing1

Control groups

Group 123456
Set 97 27 39 4 2 1
Used 295 189 148 117 248 60
Actions by type
Right clicks
1175
Selections
622
Control group selections
1057
Control groups set
170
Build and train orders
131
Abilities
32
Basic commands
281
Item uses
8
Subgroup switches
0
Units removed from queue
1
Escape presses
1

Timeline

NightelfData incomplete
8,125

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,956 4:01 5,913 8:03 8,869 12:04 11,825 16:06
Army2,995
Economy780
Production640
Technology1,145
Support2,565

Partial spend: actions with unknown prices are excluded.

Human
11,825

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,956 4:01 5,913 8:03 8,869 12:04 11,825 16:06
Army5,830
Economy825
Production490
Technology465
Support4,215
16:06 / 16:06
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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