Replay
  • Night ElfSonik
    1. Demon Hunter, level 2
    2. Naga Sea Witch, level 1
  • HumanMisterWinner
    1. Archmage, level 3
    2. Naga Sea Witch, level 1
vs
Game length
00:07:38
Patch
2.00
Downloads
27
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Dec 27, 2025 by kover2177
Game breakdown

Sonik (IronSonik#2342)

244 APM

Heroes

  • Demon HunterLevel 2
    1. Evasion level 1
    2. Mana Burn level 1
  • Naga Sea WitchLevel 1
    1. Frost Arrows level 1

Units

  • Wisp20
  • Archer5

Buildings

  • Hunter's Hall4
  • Moon Well3
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1

Upgrades

  • Improved Bows

Items

  • Boots of Speed1

Control groups

Group 123456
Set 88 14 7 2 1 2
Used 187 158 18 167 141 129
Actions by type
Right clicks
464
Selections
245
Control group selections
800
Control groups set
114
Build and train orders
42
Abilities
32
Basic commands
114
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
4

MisterWinner (MisterWinner#21670)

205 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Naga Sea WitchLevel 1
    1. Frost Arrows level 1

Units

  • Peasant10
  • Footman5
  • Rifleman3

Buildings

  • Farm6
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Scout Tower1
  • Lumber Mill1
  • Blacksmith1
  • Arcane Tower1
  • Arcane Vault1

Upgrades

  • Lumber Harvesting

Items

  • Scroll of Regeneration2
  • Potion of Healing1

Control groups

Group 1345
Set 57 34 4 2
Used 117 130 115 239
Actions by type
Right clicks
421
Selections
243
Control group selections
601
Control groups set
97
Build and train orders
67
Abilities
1
Basic commands
101
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Nightelf
4,490

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,123 1:54 2,245 3:49 3,368 5:43 4,490 7:38
Army650
Economy1,200
Production640
Technology370
Support1,630
Human
4,120

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,123 1:54 2,245 3:49 3,368 5:43 4,490 7:38
Army1,290
Economy750
Production340
Technology390
Support1,350
7:38 / 7:38
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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