Replay
  • UndeadD3xter
    1. Crypt Lord, level 3
    2. Death Knight, level 1
    3. Lich, level 1
  • HumanKndnny
    1. Archmage, level 4
    2. Mountain King, level 4
vs
Game length
00:12:13
Patch
2.00
Downloads
28
Springtime 1.3
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Dec 23, 2025 by kover2177
Game breakdown

D3xter (D3xTer#21492)

279 APM

Heroes

  • Crypt LordLevel 3
    1. Carrion Beetles level 2
    2. Impale level 1
  • Death KnightLevel 1
    1. Death Coil level 1
  • LichLevel 1
    1. Frost Nova level 1

Units

  • Ghoul7
  • Crypt Fiend6
  • Acolyte4
  • Obsidian Statue4
  • Abomination1

Buildings

  • Ziggurat6
  • Altar of Darkness2
  • Halls of the Dead2
  • Crypt1
  • Tomb of Relics1
  • Nerubian Tower1
  • Graveyard1
  • Slaughterhouse1
  • Black Citadel1

Upgrades

  • Destroyer Form

Items

  • Rod of Necromancy1
  • Sacrificial Skull1
  • Boots of Speed1
  • Circlet of Nobility1
  • Potion of Healing1
  • Orb of Corruption1
  • Potion of Mana1
  • Potion of Lesser Invulnerability1

Control groups

Group 124567
Set 84 43 42 10 3 3
Used 439 230 211 199 64 13
Actions by type
Right clicks
1284
Selections
342
Control group selections
1156
Control groups set
185
Build and train orders
122
Abilities
46
Basic commands
157
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Kndnny (aony123#3977)

221 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 4
    1. Storm Bolt level 2
    2. Thunder Clap level 2

Units

  • Peasant13
  • Rifleman13
  • Priest7
  • Footman2

Buildings

  • Farm10
  • Keep2
  • Scout Tower2
  • Altar of Kings1
  • Barracks1
  • Blacksmith1
  • Arcane Sanctum1
  • Town Hall1
  • Arcane Tower1

Upgrades

  • Long RiflesLevel 2
  • GunpowderLevel 2
  • Priest TrainingLevel 2
  • Armor

Items

  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 24 7 2 4 1
Used 399 179 154 115 126
Actions by type
Right clicks
940
Selections
329
Control group selections
973
Control groups set
38
Build and train orders
95
Abilities
32
Basic commands
188
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Undead
8,030

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,123 3:03 4,245 6:06 6,368 9:09 8,490 12:13
Army3,170
Economy300
Production700
Technology1,140
Support2,720
HumanData incomplete
8,490

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,123 3:03 4,245 6:06 6,368 9:09 8,490 12:13
Army3,880
Economy1,360
Production490
Technology785
Support1,975

Partial spend: actions with unknown prices are excluded.

12:13 / 12:13
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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