Replay
  • OrcOrcbrave
    1. Far Seer, level 5
    2. Tauren Chieftain, level 5
  • UndeadD3xter
    1. Crypt Lord, level 5
    2. Death Knight, level 3
    3. Lich, level 2
vs
Game length
00:20:56
Patch
2.00
Downloads
27
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Dec 23, 2025 by kover2177
Game breakdown

Orcbrave (Orcbrave#3966)

335 APM

Heroes

  • Far SeerLevel 5
    1. Feral Spirit level 3
    2. Chain Lightning level 2
  • Tauren ChieftainLevel 5
    1. War Stomp level 3
    2. Endurance Aura level 2

Units

  • Troll Headhunter/Berserker12
  • Peon10
  • Raider8
  • Troll Headhunter/Berserker5
  • Tauren4
  • Kodo Beast3
  • Forest Troll Berserker2
  • Goblin Shredder1
  • Troll Batrider1

Buildings

  • Orc Burrow7
  • Voodoo Lounge3
  • Barracks2
  • Beastiary2
  • Watch Tower2
  • Altar of Storms1
  • War Mill1
  • Stronghold1
  • Great Hall1
  • Fortress1
  • Tauren Totem1

Upgrades

  • Ensnare
  • Reinforced Defenses
  • Pillage
  • ArmorLevel 2
  • Spiked Barricades
  • Berserker Upgrade
  • War Drums Damage Increase
  • Troll Regeneration
  • Liquid FireLevel 2

Items

  • Lesser Clarity Potion11
  • Healing Salve8
  • Scroll of Speed5
  • Potion of Mana4
  • Scroll of Town Portal3
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1
  • Orb of Lightning1
  • Tome of Retraining1

Control groups

Group 123890
Set 139 36 16 3 1 1
Used 549 521 149 341 444 565
Actions by type
Right clicks
1975
Selections
1296
Control group selections
2569
Control groups set
196
Build and train orders
258
Abilities
190
Basic commands
392
Item uses
12
Subgroup switches
0
Units removed from queue
0
Escape presses
6

D3xter (D3xTer#21492)

292 APM

Heroes

  • Crypt LordLevel 5
    1. Carrion Beetles level 3
    2. Impale level 2
  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1
  • LichLevel 2
    1. Frost Nova level 1
    2. Dark Ritual level 1

Units

  • Acolyte14
  • Crypt Fiend11
  • Obsidian Statue9
  • Ghoul7

Buildings

  • Ziggurat8
  • Nerubian Tower3
  • Haunted Gold Mine3
  • Spirit Tower3
  • Altar of Darkness2
  • Crypt2
  • Halls of the Dead2
  • Black Citadel2
  • Slaughterhouse2
  • Tomb of Relics1
  • Graveyard1
  • Necropolis1

Upgrades

  • Creature Attack
  • Destroyer Form
  • Creature CarapaceLevel 2
  • Web
  • BurrowLevel 2

Items

  • Potion of Mana6
  • Scroll of Town Portal4
  • Rod of Necromancy2
  • Scroll of Healing2
  • Potion of Lesser Invulnerability2
  • Sacrificial Skull1
  • Boots of Speed1
  • Orb of Corruption1

Control groups

Group 1234567
Set 114 95 6 68 22 4 4
Used 780 566 10 251 241 87 22
Actions by type
Right clicks
2217
Selections
792
Control group selections
1957
Control groups set
313
Build and train orders
275
Abilities
147
Basic commands
263
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
13

Timeline

OrcData incomplete
16,365

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,091 5:14 8,183 10:28 12,274 15:42 16,365 20:56
Army6,645
Economy1,135
Production965
Technology1,190
Support6,430

Partial spend: actions with unknown prices are excluded.

UndeadData incomplete
16,290

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,091 5:14 8,183 10:28 12,274 15:42 16,365 20:56
Army5,005
Economy1,950
Production1,040
Technology2,275
Support6,020

Partial spend: actions with unknown prices are excluded.

20:56 / 20:56
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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