Replay
  • UndeadPcg 123
    1. Death Knight, level 5
    2. Lich, level 4
    3. Dark Ranger, level 3
  • OrcWar3Orcer0
    1. Blademaster, level 7
    2. Shadow Hunter, level 5
    3. Tauren Chieftain, level 5
vs
Game length
00:23:21
Patch
2.00
Downloads
39
Turtle Rock 2.0
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Dec 22, 2025 by kover2177
Game breakdown

Pcg 123 (Sunlight#31816)

254 APM

Heroes

  • Death KnightLevel 5
    1. Death Coil level 3
    2. Unholy Aura level 2
  • LichLevel 4
    1. Frost Nova level 2
    2. Frost Armor level 1
    3. Dark Ritual level 1
  • Dark RangerLevel 3
    1. Black Arrow level 1
    2. Silence level 2

Units

  • Ghoul21
  • Obsidian Statue15
  • Acolyte9
  • Banshee4
  • Abomination2
  • Gargoyle2

Buildings

  • Ziggurat6
  • Crypt2
  • Haunted Gold Mine2
  • Slaughterhouse2
  • Temple of the Damned2
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Nerubian Tower1
  • Necropolis1
  • Spirit Tower1

Upgrades

  • Creature Carapace
  • Destroyer Form
  • Ghoul Frenzy

Items

  • Rod of Necromancy4
  • Dust of Appearance4
  • Potion of Mana3
  • Potion of Lesser Invulnerability3
  • Scroll of Healing2
  • Orb of Corruption2
  • Sacrificial Skull1
  • Circlet of Nobility1
  • Scroll of Town Portal1

Control groups

Group 123457
Set 61 25 9 5 3 3
Used 716 317 51 254 375 84
Actions by type
Right clicks
2287
Selections
1158
Control group selections
1797
Control groups set
106
Build and train orders
193
Abilities
103
Basic commands
107
Item uses
13
Subgroup switches
0
Units removed from queue
0
Escape presses
2

War3Orcer0 (IamNoob#21294)

286 APM

Heroes

  • BlademasterLevel 7
    1. Critical Strike level 3
    2. Mirror Image level 3
    3. Bladestorm level 1
  • Shadow HunterLevel 5
    1. Healing Wave level 3
    2. Hex level 2
  • Tauren ChieftainLevel 5
    1. Endurance Aura level 2
    2. War Stomp level 3

Units

  • Troll Headhunter/Berserker27
  • Peon13
  • Troll Headhunter/Berserker5
  • Kodo Beast4
  • Wind Rider4
  • Demolisher2
  • Grunt1
  • Troll Batrider1
  • Spirit Walker1

Buildings

  • Orc Burrow5
  • Altar of Storms3
  • Voodoo Lounge2
  • Barracks1
  • Stronghold1
  • War Mill1
  • Fortress1
  • Beastiary1
  • Tauren Totem1
  • Great Hall1

Upgrades

  • Reinforced Defenses
  • Berserker Upgrade
  • War Drums Damage Increase
  • Spirit Walker Training

Items

  • Lesser Clarity Potion9
  • Healing Salve7
  • Scroll of Speed6
  • Potion of Mana6
  • Potion of Lesser Invulnerability3
  • Circlet of Nobility2
  • Potion of Healing2
  • Scroll of Healing2
  • Orb of Lightning1
  • Tiny Great Hall1
  • Scroll of Town Portal1
  • Tome of Retraining1

Control groups

Group 126780
Set 154 37 3 1 12 2
Used 512 226 646 163 276 471
Actions by type
Right clicks
1983
Selections
1323
Control group selections
2294
Control groups set
209
Build and train orders
217
Abilities
98
Basic commands
355
Item uses
12
Subgroup switches
0
Units removed from queue
2
Escape presses
4

Timeline

Undead
15,575

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,359 5:50 8,718 11:40 13,076 17:30 17,435 23:21
Army6,970
Economy1,350
Production1,170
Technology1,065
Support5,020
OrcData incomplete
17,435

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,359 5:50 8,718 11:40 13,076 17:30 17,435 23:21
Army7,395
Economy1,360
Production1,000
Technology890
Support6,790

Partial spend: actions with unknown prices are excluded.

23:21 / 23:21
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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