Replay
  • UndeadPcg 123
    1. Death Knight, level 5
    2. Dark Ranger, level 5
    3. Lich, level 4
  • OrcWar3Orcer0
    1. Far Seer, level 6
    2. Shadow Hunter, level 6
    3. Tauren Chieftain, level 5
vs
Game length
00:23:46
Patch
2.00
Downloads
28
Echo Isles 2.2
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Dec 22, 2025 by kover2177
Game breakdown

Pcg 123 (Sunlight#31816)

267 APM

Heroes

  • Death KnightLevel 5
    1. Death Coil level 3
    2. Unholy Aura level 2
  • Dark RangerLevel 5
    1. Black Arrow level 3
    2. Silence level 2
  • LichLevel 4
    1. Frost Nova level 2
    2. Dark Ritual level 2

Units

  • Ghoul22
  • Obsidian Statue14
  • Acolyte3
  • Forest Troll Berserker2
  • Ogre Mauler1

Buildings

  • Ziggurat4
  • Crypt2
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Ghoul Frenzy
  • Destroyer Form
  • Cannibalize

Items

  • Scroll of Healing3
  • Rod of Necromancy2
  • Potion of Lesser Invulnerability2
  • Potion of Mana2
  • Gloves of Haste1
  • Orb of Corruption1
  • Scroll of Town Portal1

Control groups

Group 123457
Set 79 20 5 6 4 4
Used 796 389 19 228 345 98
Actions by type
Right clicks
2666
Selections
1165
Control group selections
1875
Control groups set
118
Build and train orders
223
Abilities
83
Basic commands
113
Item uses
12
Subgroup switches
0
Units removed from queue
0
Escape presses
4

War3Orcer0 (IamNoob#21294)

283 APM

Heroes

  • Far SeerLevel 6
    1. Feral Spirit level 3
    2. Chain Lightning level 3
  • Shadow HunterLevel 6
    1. Hex level 3
    2. Healing Wave level 3
  • Tauren ChieftainLevel 5
    1. Endurance Aura level 2
    2. War Stomp level 3

Units

  • Troll Headhunter/Berserker25
  • Troll Headhunter/Berserker16
  • Peon14
  • Raider8
  • Kodo Beast4
  • Grunt2

Buildings

  • Orc Burrow7
  • Voodoo Lounge2
  • Altar of Storms1
  • Barracks1
  • War Mill1
  • Stronghold1
  • Fortress1
  • Beastiary1

Upgrades

  • Berserker Strength
  • Berserker Upgrade
  • Ranged WeaponsLevel 2
  • Armor
  • War Drums Damage Increase
  • Ensnare

Items

  • Lesser Clarity Potion13
  • Scroll of Speed5
  • Potion of Healing4
  • Healing Salve3
  • Scroll of Healing3
  • Potion of Mana3
  • Potion of Lesser Invulnerability2
  • Tiny Great Hall1

Control groups

Group 1236780
Set 160 49 17 3 1 12 1
Used 608 205 38 655 210 239 420
Actions by type
Right clicks
1826
Selections
1445
Control group selections
2375
Control groups set
243
Build and train orders
225
Abilities
114
Basic commands
404
Item uses
8
Subgroup switches
0
Units removed from queue
3
Escape presses
5

Timeline

UndeadData incomplete
11,415

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,278 5:56 8,555 11:53 12,833 17:49 17,110 23:46
Army6,230
Economy225
Production720
Technology820
Support3,420

Partial spend: actions with unknown prices are excluded.

Orc
17,110

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,278 5:56 8,555 11:53 12,833 17:49 17,110 23:46
Army8,395
Economy1,050
Production505
Technology915
Support6,245
23:46 / 23:46
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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