Replay
  • UndeadPcg 123
    1. Death Knight, level 4
    2. Dark Ranger, level 3
    3. Lich, level 3
  • OrcWar3Orcer0
    1. Far Seer, level 4
    2. Shadow Hunter, level 3
    3. Tauren Chieftain, level 2
vs
Game length
00:13:44
Patch
2.00
Downloads
37
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Dec 22, 2025 by kover2177
Game breakdown

Pcg 123 (Sunlight#31816)

272 APM

Heroes

  • Death KnightLevel 4
    1. Death Coil level 2
    2. Unholy Aura level 2
  • Dark RangerLevel 3
    1. Black Arrow level 2
    2. Silence level 1
  • LichLevel 3
    1. Frost Nova level 2
    2. Dark Ritual level 1

Units

  • Ghoul20
  • Acolyte3
  • Obsidian Statue3

Buildings

  • Ziggurat4
  • Crypt2
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Ghoul Frenzy
  • Destroyer Form

Items

  • Scroll of Healing2
  • Rod of Necromancy1
  • Orb of Corruption1
  • Potion of Lesser Invulnerability1

Control groups

Group 12457
Set 51 12 6 4 4
Used 412 302 167 246 116
Actions by type
Right clicks
1528
Selections
611
Control group selections
1243
Control groups set
77
Build and train orders
80
Abilities
38
Basic commands
52
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
2

War3Orcer0 (IamNoob#21294)

285 APM

Heroes

  • Far SeerLevel 4
    1. Feral Spirit level 2
    2. Chain Lightning level 2
  • Shadow HunterLevel 3
    1. Healing Wave level 2
    2. Hex level 1
  • Tauren ChieftainLevel 2
    1. Endurance Aura level 1
    2. War Stomp level 1

Units

  • Troll Headhunter/Berserker12
  • Troll Headhunter/Berserker10
  • Peon7

Buildings

  • Orc Burrow4
  • Altar of Storms2
  • Barracks2
  • War Mill1
  • Stronghold1
  • Fortress1
  • Voodoo Lounge1

Upgrades

  • Ranged WeaponsLevel 2
  • Berserker Upgrade

Items

  • Lesser Clarity Potion4
  • Scroll of Speed1
  • Healing Salve1
  • Potion of Mana1

Control groups

Group 123680
Set 120 22 17 2 8 1
Used 311 27 52 165 382 432
Actions by type
Right clicks
1052
Selections
876
Control group selections
1369
Control groups set
170
Build and train orders
99
Abilities
28
Basic commands
215
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Undead
6,985

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,746 3:26 3,493 6:52 5,239 10:18 6,985 13:44
Army3,000
Economy225
Production720
Technology920
Support2,120
Orc
6,755

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,746 3:26 3,493 6:52 5,239 10:18 6,985 13:44
Army2,970
Economy525
Production720
Technology715
Support1,825
13:44 / 13:44
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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