Replay
  • HumanMisterWinner
    1. Archmage, level 4
    2. Mountain King, level 4
  • OrcArminvB
    1. Far Seer, level 5
    2. Tauren Chieftain, level 5
vs
Game length
00:14:37
Patch
2.00
Downloads
32
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Dec 21, 2025 by kover2177
Game breakdown

MisterWinner (MisterWinner#21670)

217 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 4
    1. Storm Bolt level 2
    2. Bash level 2

Units

  • Rifleman12
  • Peasant11
  • Priest9
  • Footman5
  • Sorceress1

Buildings

  • Farm8
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • GunpowderLevel 2
  • Priest Training
  • Armor

Items

  • Scroll of Regeneration1
  • Scroll of Town Portal1
  • Scroll of Healing1

Control groups

Group 123456
Set 89 16 48 8 2 1
Used 341 196 179 116 292 51
Actions by type
Right clicks
788
Selections
521
Control group selections
1175
Control groups set
164
Build and train orders
135
Abilities
35
Basic commands
296
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
0

ArminvB (ArminvB#2981)

221 APM

Heroes

  • Far SeerLevel 5
    1. Feral Spirit level 3
    2. Chain Lightning level 2
  • Tauren ChieftainLevel 5
    1. War Stomp level 3
    2. Endurance Aura level 2

Units

  • Peon7
  • Troll Headhunter/Berserker7
  • Shaman4
  • Raider4
  • Grunt4

Buildings

  • Orc Burrow6
  • Beastiary3
  • Voodoo Lounge2
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Spirit Lodge1

Upgrades

  • Reinforced Defenses
  • Shaman Training
  • Ranged Weapons
  • Ensnare
  • Berserker Strength
  • ArmorLevel 2
  • Melee Weapons

Items

  • Lesser Clarity Potion7
  • Healing Salve5
  • Scroll of Speed4
  • Scroll of Healing2
  • Potion of Lesser Invulnerability1
  • Potion of Mana1

Control groups

Group 12345
Set 34 12 14 42 36
Used 450 136 315 171 0
Actions by type
Right clicks
1038
Selections
581
Control group selections
1072
Control groups set
138
Build and train orders
133
Abilities
68
Basic commands
132
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
8,375

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,279 3:39 4,558 7:18 6,836 10:57 9,115 14:37
Army4,505
Economy825
Production490
Technology465
Support2,090
Orc
9,115

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,279 3:39 4,558 7:18 6,836 10:57 9,115 14:37
Army2,985
Economy525
Production945
Technology490
Support4,170
14:37 / 14:37
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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