Replay
  • UndeadLucifer
    1. Crypt Lord, level 6
    2. Death Knight, level 4
    3. Lich, level 3
  • OrcArminvB
    1. Far Seer, level 5
    2. Tauren Chieftain, level 4
vs
Game length
00:18:02
Patch
2.00
Downloads
34
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Dec 21, 2025 by kover2177
Game breakdown

Lucifer (Lucifer#34735)

295 APM

Heroes

  • Crypt LordLevel 6
    1. Carrion Beetles level 3
    2. Impale level 3
  • Death KnightLevel 4
    1. Death Coil level 2
    2. Unholy Aura level 2
  • LichLevel 3
    1. Frost Nova level 2
    2. Dark Ritual level 1

Units

  • Ghoul21
  • Acolyte17
  • Crypt Fiend8
  • Obsidian Statue5
  • Abomination2

Buildings

  • Ziggurat5
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1
  • Necropolis1

Upgrades

  • Cannibalize
  • Burrow
  • Ghoul Frenzy
  • Destroyer Form
  • Disease Cloud
  • Creature Attack

Items

  • Rod of Necromancy1
  • Sacrificial Skull1
  • Orb of Corruption1
  • Potion of Mana1
  • Scroll of Town Portal1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 74 34 1 2 3 1
Used 569 304 20 413 256 237
Actions by type
Right clicks
1661
Selections
811
Control group selections
1799
Control groups set
115
Build and train orders
180
Abilities
56
Basic commands
456
Item uses
14
Subgroup switches
0
Units removed from queue
0
Escape presses
6

ArminvB (ArminvB#2981)

220 APM

Heroes

  • Far SeerLevel 5
    1. Feral Spirit level 3
    2. Chain Lightning level 2
  • Tauren ChieftainLevel 4
    1. Endurance Aura level 2
    2. War Stomp level 2

Units

  • Peon19
  • Troll Headhunter/Berserker12
  • Troll Headhunter/Berserker8
  • Spirit Walker4
  • Raider3
  • Kodo Beast1

Buildings

  • Orc Burrow6
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Tauren Totem1
  • Fortress1
  • Beastiary1
  • Watch Tower1

Upgrades

  • Ranged Weapons
  • Spirit Walker Training
  • Berserker Upgrade
  • Ensnare
  • Reinforced Defenses

Items

  • Lesser Clarity Potion4
  • Scroll of Speed4
  • Healing Salve4
  • Staff of Teleportation1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1
  • Tiny Great Hall1
  • Potion of Healing1

Control groups

Group 1234590
Set 37 17 16 24 26 2 2
Used 558 224 245 204 10 0 0
Actions by type
Right clicks
1346
Selections
750
Control group selections
1241
Control groups set
124
Build and train orders
168
Abilities
59
Basic commands
83
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Timeline

UndeadData incomplete
11,280

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,820 4:30 5,640 9:01 8,460 13:31 11,280 18:02
Army5,720
Economy1,500
Production520
Technology1,095
Support2,445

Partial spend: actions with unknown prices are excluded.

Orc
11,045

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,820 4:30 5,640 9:01 8,460 13:31 11,280 18:02
Army4,275
Economy1,425
Production640
Technology840
Support3,865
18:02 / 18:02
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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