Replay
  • UndeadPink
    1. Death Knight, level 3
    2. Lich, level 2
    3. Naga Sea Witch, level 1
  • Night ElfSini
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 3
vs
Game length
00:15:14
Patch
2.00
Downloads
57
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Dec 21, 2025 by kover2177
Game breakdown

Pink (guhi#11801)

300 APM

Heroes

  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1
  • LichLevel 2
    1. Frost Nova level 1
    2. Frost Armor level 1
  • Naga Sea WitchLevel 1
    1. Frost Arrows level 1

Units

  • Ghoul21
  • Acolyte12
  • Crypt Fiend6
  • Obsidian Statue5
  • Abomination1

Buildings

  • Ziggurat6
  • Crypt2
  • Altar of Darkness2
  • Slaughterhouse2
  • Tomb of Relics1
  • Nerubian Tower1
  • Haunted Gold Mine1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Necropolis1

Upgrades

  • Burrow
  • Creature Attack
  • Ghoul Frenzy
  • Destroyer Form
  • Disease Cloud

Items

  • Dust of Appearance5
  • Sacrificial Skull2
  • Rod of Necromancy2
  • Potion of Mana1
  • Potion of Healing1
  • Orb of Corruption1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 95 16 4 4 4
Used 629 190 590 152 206
Actions by type
Right clicks
1299
Selections
732
Control group selections
1767
Control groups set
123
Build and train orders
160
Abilities
41
Basic commands
225
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Sini (McLarenF1GTR#1647)

246 APM

Heroes

  • Demon HunterLevel 3
    1. Immolation level 1
    2. Mana Burn level 2
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 1
    2. Forked Lightning level 2

Units

  • Wisp23
  • Archer4
  • Dryad4
  • Druid of the Claw3
  • Goblin Shredder1

Buildings

  • Moon Well10
  • Altar of Elders5
  • Ancient of Lore5
  • Ancient of War2
  • Tree of Ages2
  • Ancient Protector2
  • Tree of Life1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 3
  • Nature's Blessing
  • Ultravision
  • Well Spring
  • Reinforced Hides
  • Strength of the Wild

Items

  • Lesser Clarity Potion3
  • Potion of Healing2
  • Boots of Speed1
  • Staff of Teleportation1
  • Orb of Venom1
  • Staff of Preservation1
  • Dust of Appearance1

Control groups

Group 123456
Set 17 15 10 5 4 1
Used 362 194 85 263 144 128
Actions by type
Right clicks
1489
Selections
514
Control group selections
1176
Control groups set
52
Build and train orders
124
Abilities
56
Basic commands
118
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Undead
11,780

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,945 3:48 5,890 7:37 8,835 11:25 11,780 15:14
Army5,050
Economy1,350
Production1,040
Technology1,095
Support3,245
NightelfData incomplete
11,510

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,945 3:48 5,890 7:37 8,835 11:25 11,780 15:14
Army2,240
Economy1,720
Production1,975
Technology1,295
Support4,280

Partial spend: actions with unknown prices are excluded.

15:14 / 15:14
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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