Replay
  • UndeadUgly
    1. Death Knight, level 3
    2. Lich, level 1
  • Night ElfSonik
    1. Warden, level 3
vs
Game length
00:09:59
Patch
2.00
Downloads
35
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Dec 20, 2025 by kover2177
Game breakdown

Ugly (ehMuch#1965)

222 APM

Heroes

  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1
  • LichLevel 1
    1. Frost Nova level 1

Units

  • Ghoul12
  • Acolyte10
  • Crypt Fiend4
  • Obsidian Statue1

Buildings

  • Ziggurat5
  • Crypt4
  • Altar of Darkness2
  • Halls of the Dead2
  • Black Citadel2
  • Tomb of Relics1
  • Nerubian Tower1
  • Haunted Gold Mine1
  • Graveyard1
  • Slaughterhouse1

Upgrades

  • Burrow

Items

  • Rod of Necromancy3
  • Dust of Appearance2
  • Sacrificial Skull1
  • Scroll of Healing1
  • Potion of Healing1

Control groups

Group 1234
Set 187 1 3 15
Used 255 68 121 27
Actions by type
Right clicks
978
Selections
400
Control group selections
471
Control groups set
206
Build and train orders
74
Abilities
21
Basic commands
19
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Sonik (IronSonik#2342)

251 APM

Heroes

  • WardenLevel 3
    1. Shadow Strike level 2
    2. Blink level 1

Units

  • Wisp19
  • Archer7
  • Huntress5

Buildings

  • Moon Well4
  • Ancient of War2
  • Ancient of Wonders2
  • Ancient Protector2
  • Ancient of Lore2
  • Altar of Elders1
  • Hunter's Hall1
  • Tree of Ages1

Upgrades

  • Strength of the Moon
  • Moon Armor
  • Upgrade Moon Glaive
  • Improved Bows

Items

  • Potion of Lesser Invulnerability3
  • Scroll of Healing1

Control groups

Group 123456
Set 15 11 2 4 1 1
Used 162 234 22 131 124 167
Actions by type
Right clicks
644
Selections
572
Control group selections
840
Control groups set
34
Build and train orders
57
Abilities
46
Basic commands
254
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Undead
8,385

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,096 2:29 4,193 4:59 6,289 7:29 8,385 9:59
Army2,500
Economy975
Production1,300
Technology1,465
Support2,145
Nightelf
6,640

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,096 2:29 4,193 4:59 6,289 7:29 8,385 9:59
Army1,885
Economy1,140
Production790
Technology470
Support2,355
9:59 / 9:59
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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