Replay
  • UndeadPink
    1. Crypt Lord, level 4
    2. Death Knight, level 2
    3. Lich, level 1
  • HumanHawK
    1. Archmage, level 5
    2. Mountain King, level 3
    3. Paladin, level 1
vs
Game length
00:12:08
Patch
2.00
Downloads
44
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Dec 15, 2025 by kover2177
Game breakdown

Pink (guhi#11801)

294 APM

Heroes

  • Crypt LordLevel 4
    1. Carrion Beetles level 2
    2. Impale level 2
  • Death KnightLevel 2
    1. Death Coil level 1
    2. Unholy Aura level 1
  • LichLevel 1
    1. Frost Nova level 1

Units

  • Ghoul16
  • Acolyte8
  • Crypt Fiend4
  • Obsidian Statue3

Buildings

  • Ziggurat5
  • Crypt2
  • Altar of Darkness2
  • Nerubian Tower2
  • Tomb of Relics1
  • Haunted Gold Mine1
  • Graveyard1
  • Halls of the Dead1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Destroyer Form

Items

  • Orb of Corruption5
  • Rod of Necromancy2
  • Sacrificial Skull2
  • Dust of Appearance1
  • Wand of Negation1

Control groups

Group 12345
Set 58 8 2 5 3
Used 507 215 514 176 206
Actions by type
Right clicks
913
Selections
513
Control group selections
1618
Control groups set
76
Build and train orders
131
Abilities
41
Basic commands
155
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
1

HawK (HawK#2797)

269 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1
  • PaladinLevel 1
    1. Holy Light level 1

Units

  • Peasant12
  • Rifleman6
  • Footman5
  • Priest4

Buildings

  • Farm7
  • Scout Tower3
  • Guard Tower2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Arcane Vault1
  • Lumber Mill1
  • Blacksmith1
  • Arcane Tower1
  • Arcane Sanctum1
  • Castle1

Upgrades

  • Lumber Harvesting
  • GunpowderLevel 2
  • Priest TrainingLevel 2
  • Long Rifles
  • Armor

Items

  • Circlet of Nobility1
  • Lesser Clarity Potion1
  • Scroll of Regeneration1
  • Staff of Sanctuary1

Control groups

Group 1234
Set 112 20 12 18
Used 419 191 205 203
Group 5678
Set 3 2 9 2
Used 167 8 14 22
Actions by type
Right clicks
805
Selections
611
Control group selections
1229
Control groups set
178
Build and train orders
102
Abilities
26
Basic commands
200
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Undead
9,620

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,405 3:02 4,810 6:04 7,215 9:06 9,620 12:08
Army3,380
Economy825
Production900
Technology920
Support3,595
Human
7,045

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,405 3:02 4,810 6:04 7,215 9:06 9,620 12:08
Army2,445
Economy900
Production490
Technology925
Support2,285
12:08 / 12:08
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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