Replay
  • UndeadPink
    1. Death Knight, level 4
    2. Lich, level 3
    3. Dark Ranger, level 1
  • HumanHawK
    1. Archmage, level 3
    2. Mountain King, level 1
vs
Game length
00:09:50
Patch
2.00
Downloads
39
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Dec 15, 2025 by kover2177
Game breakdown

Pink (guhi#11801)

309 APM

Heroes

  • Death KnightLevel 4
    1. Death Coil level 2
    2. Unholy Aura level 2
  • LichLevel 3
    1. Frost Nova level 1
    2. Dark Ritual level 2
  • Dark RangerLevel 1
    1. Black Arrow level 1

Units

  • Acolyte8
  • Ghoul6
  • Crypt Fiend5
  • Obsidian Statue3

Buildings

  • Ziggurat5
  • Black Citadel2
  • Slaughterhouse2
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Nerubian Tower1
  • Halls of the Dead1

Upgrades

  • Backpack
  • Destroyer Form

Items

  • Rod of Necromancy3
  • Sacrificial Skull1
  • Orb of Corruption1

Control groups

Group 12345
Set 45 10 2 2 1
Used 334 157 443 181 191
Actions by type
Right clicks
806
Selections
461
Control group selections
1306
Control groups set
60
Build and train orders
105
Abilities
32
Basic commands
123
Item uses
3
Subgroup switches
0
Units removed from queue
1
Escape presses
1

HawK (HawK#2797)

271 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Mountain KingLevel 1
    1. Storm Bolt level 1

Units

  • Peasant12
  • Footman5
  • Rifleman5
  • Priest3

Buildings

  • Farm7
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Keep1
  • Arcane Tower1
  • Blacksmith1
  • Arcane Vault1
  • Lumber Mill1
  • Arcane Sanctum1
  • Castle1

Upgrades

  • Long Rifles
  • Priest Training
  • Gunpowder

Items

  • Scroll of Regeneration2
  • Lesser Clarity Potion1

Control groups

Group 1234
Set 90 18 12 21
Used 308 133 175 155
Group 5678
Set 3 3 10 2
Used 119 1 28 25
Actions by type
Right clicks
751
Selections
460
Control group selections
944
Control groups set
159
Build and train orders
63
Abilities
8
Basic commands
138
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Undead
6,820

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,705 2:27 3,410 4:55 5,115 7:22 6,820 9:50
Army2,395
Economy600
Production660
Technology1,195
Support1,970
Human
5,730

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,705 2:27 3,410 4:55 5,115 7:22 6,820 9:50
Army2,105
Economy900
Production490
Technology785
Support1,450
9:50 / 9:50
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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