Replay
  • UndeadRandomKiller
    1. Crypt Lord, level 5
    2. Death Knight, level 1
  • UndeadPKKA
    1. Crypt Lord, level 5
    2. Death Knight, level 3
    3. Lich, level 2
vs
Game length
00:14:33
Patch
2.00
Downloads
35
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Dec 13, 2025 by kover2177
Game breakdown

RandomKiller (RandomKiller#21551)

273 APM

Heroes

  • Crypt LordLevel 5
    1. Carrion Beetles level 3
    2. Impale level 2
  • Death KnightLevel 1
    1. Death Coil level 1

Units

  • Acolyte22
  • Ghoul11
  • Crypt Fiend9
  • Obsidian Statue2

Buildings

  • Ziggurat3
  • Black Citadel3
  • Spirit Tower2
  • Crypt1
  • Altar of Darkness1
  • Graveyard1
  • Tomb of Relics1
  • Necropolis1
  • Halls of the Dead1
  • Nerubian Tower1
  • Haunted Gold Mine1
  • Slaughterhouse1

Upgrades

  • Burrow

Items

  • Rod of Necromancy1

Control groups

Group 123456
Set 14 19 1 1 1 2
Used 722 509 31 241 194 200
Actions by type
Right clicks
1401
Selections
296
Control group selections
1897
Control groups set
38
Build and train orders
121
Abilities
19
Basic commands
10
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
2

PKKA (PKKA#3631)

127 APM

Heroes

  • Crypt LordLevel 5
    1. Carrion Beetles level 2
    2. Impale level 3
  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1
  • LichLevel 2
    1. Frost Nova level 1
    2. Dark Ritual level 1

Units

  • Ghoul11
  • Acolyte7
  • Crypt Fiend4
  • Obsidian Statue2

Buildings

  • Ziggurat6
  • Crypt2
  • Tomb of Relics2
  • Nerubian Tower2
  • Slaughterhouse2
  • Altar of Darkness1
  • Haunted Gold Mine1
  • Necropolis1
  • Halls of the Dead1
  • Graveyard1
  • Spirit Tower1
  • Black Citadel1

Upgrades

  • Creature AttackLevel 2
  • Burrow
  • Web
  • Ghoul Frenzy
  • Destroyer Form

Items

  • Rod of Necromancy3
  • Scroll of Town Portal2
  • Sacrificial Skull1
  • Staff of Teleportation1
  • Potion of Mana1
  • Dust of Appearance1
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1
  • Orb of Corruption1

Control groups

Group 123456
Set 37 2 5 4 2 1
Used 360 34 80 52 29 20
Actions by type
Right clicks
577
Selections
357
Control group selections
575
Control groups set
51
Build and train orders
103
Abilities
34
Basic commands
48
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Undead
8,980

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,445 3:38 4,890 7:16 7,335 10:54 9,780 14:33
Army3,655
Economy2,100
Production520
Technology1,760
Support945
Undead
9,780

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,445 3:38 4,890 7:16 7,335 10:54 9,780 14:33
Army2,580
Economy975
Production860
Technology1,340
Support4,025
14:33 / 14:33
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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