Replay
  • Night ElfHastur
    1. Demon Hunter, level 6
    2. Pit Lord, level 5
  • OrcSowarz
    1. Blademaster, level 3
    2. Shadow Hunter, level 3
vs
Game length
00:17:01
Patch
2.00
Downloads
35
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Dec 13, 2025 by kover2177
Game breakdown

Hastur (Hastur#21202)

189 APM

Heroes

  • Demon HunterLevel 6
    1. Immolation level 3
    2. Mana Burn level 2
    3. Metamorphosis level 1
  • Pit LordLevel 5
    1. Howl of Terror level 2
    2. Cleaving Attack level 3

Units

  • Wisp14
  • Dryad5
  • Archer4
  • Mountain Giant2
  • Druid of the Claw1

Buildings

  • Moon Well6
  • Altar of Elders2
  • Ancient of Wonders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Reinforced HidesLevel 2
  • Strength of the WildLevel 2
  • Druid of the Claw TrainingLevel 2
  • Abolish Magic
  • Hardened Skin
  • Resistant Skin
  • Well Spring

Items

  • Staff of Preservation1
  • Moonstone1
  • Claws of Attack +61
  • Potion of Lesser Invulnerability1
  • Scroll of Town Portal1
  • Orb of Venom1

Control groups

Group 12345
Set 34 19 9 1 3
Used 214 204 170 106 81
Actions by type
Right clicks
1642
Selections
532
Control group selections
775
Control groups set
66
Build and train orders
88
Abilities
35
Basic commands
18
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Sowarz (Sowarz#21142)

76 APM

Heroes

  • BlademasterLevel 3
    1. Wind Walk level 1
    2. Critical Strike level 2
  • Shadow HunterLevel 3
    1. Hex level 1
    2. Serpent Ward level 2

Units

  • Grunt11
  • Raider11
  • Peon6
  • Spirit Walker5

Buildings

  • Orc Burrow6
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • Stronghold1
  • War Mill1
  • Beastiary1
  • Tauren Totem1

Upgrades

  • Berserker Strength
  • Ensnare
  • Pillage
  • Melee Weapons

Items

  • Healing Salve5
  • Lesser Clarity Potion2
  • Circlet of Nobility1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 27 11 1 3 1
Used 91 18 0 12 1
Actions by type
Right clicks
653
Selections
260
Control group selections
122
Control groups set
43
Build and train orders
72
Abilities
48
Basic commands
56
Item uses
1
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

Nightelf
8,205

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,280 4:15 4,560 8:30 6,840 12:45 9,120 17:01
Army2,200
Economy840
Production820
Technology925
Support3,420
Orc
9,120

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,280 4:15 4,560 8:30 6,840 12:45 9,120 17:01
Army5,155
Economy450
Production640
Technology490
Support2,385
17:01 / 17:01
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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