Replay
  • HumanInspired
    1. Archmage, level 5
    2. Mountain King, level 5
  • UndeadPink
    1. Crypt Lord, level 6
    2. Death Knight, level 2
    3. Lich, level 1
vs
Game length
00:19:38
Patch
2.00
Downloads
32
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Dec 13, 2025 by kover2177
Game breakdown

Inspired (Inspired#21581)

283 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 2
  • Mountain KingLevel 5
    1. Storm Bolt level 3
    2. Bash level 2

Units

  • Peasant20
  • Rifleman16
  • Priest13
  • Footman9

Buildings

  • Farm7
  • Scout Tower5
  • Arcane Tower3
  • Altar of Kings2
  • Barracks2
  • Arcane Vault2
  • Keep2
  • Town Hall1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • GunpowderLevel 2
  • Priest Training
  • Armor

Items

  • Scroll of Healing5
  • Lesser Clarity Potion2
  • Scroll of Regeneration2
  • Potion of Lesser Invulnerability2
  • Dust of Appearance2
  • Boots of Speed1

Control groups

Group 123456
Set 72 20 6 3 3 10
Used 436 289 62 248 238 302
Actions by type
Right clicks
1742
Selections
1200
Control group selections
1575
Control groups set
114
Build and train orders
219
Abilities
99
Basic commands
504
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Pink (guhi#11801)

259 APM

Heroes

  • Crypt LordLevel 6
    1. Carrion Beetles level 3
    2. Impale level 3
  • Death KnightLevel 2
    1. Death Coil level 1
    2. Unholy Aura level 1
  • LichLevel 1
    1. Frost Nova level 1

Units

  • Ghoul22
  • Crypt Fiend14
  • Acolyte9
  • Obsidian Statue3

Buildings

  • Ziggurat5
  • Haunted Gold Mine5
  • Crypt2
  • Altar of Darkness2
  • Tomb of Relics2
  • Nerubian Tower2
  • Graveyard1
  • Spirit Tower1
  • Necropolis1
  • Halls of the Dead1
  • Slaughterhouse1
  • Black Citadel1

Upgrades

  • Creature AttackLevel 2
  • Burrow
  • Destroyer FormLevel 2

Items

  • Potion of Mana6
  • Wand of Negation5
  • Potion of Healing4
  • Rod of Necromancy1
  • Sacrificial Skull1
  • Boots of Speed1
  • Orb of Corruption1

Control groups

Group 12345
Set 105 18 3 5 2
Used 627 237 623 209 197
Actions by type
Right clicks
1392
Selections
989
Control group selections
1893
Control groups set
133
Build and train orders
211
Abilities
81
Basic commands
313
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Human
13,765

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,741 4:54 7,483 9:49 11,224 14:43 14,965 19:38
Army6,250
Economy1,885
Production830
Technology925
Support3,875
UndeadData incomplete
14,965

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,741 4:54 7,483 9:49 11,224 14:43 14,965 19:38
Army6,250
Economy2,025
Production900
Technology1,140
Support4,650

Partial spend: actions with unknown prices are excluded.

19:38 / 19:38
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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