Replay
  • OrcHazy
    1. Blademaster, level 5
    2. Shadow Hunter, level 1
  • Night ElfSonik
    1. Demon Hunter, level 3
    2. Keeper of the Grove, level 1
vs
Game length
00:09:24
Patch
2.00
Downloads
33
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Dec 13, 2025 by kover2177
Game breakdown

Hazy (hazy123123#3311)

200 APM

Heroes

  • BlademasterLevel 5
    1. Mirror Image level 2
    2. Critical Strike level 3
  • Shadow HunterLevel 1
    1. Hex level 1

Units

  • Peon10
  • Troll Headhunter/Berserker6
  • Grunt2
  • Raider2
  • Spirit Walker2
  • Kodo Beast1

Buildings

  • Orc Burrow4
  • Voodoo Lounge2
  • Altar of Storms1
  • Barracks1
  • War Mill1
  • Stronghold1
  • Beastiary1
  • Tauren Totem1
  • Great Hall1

Upgrades

  • Ensnare
  • Spirit Walker Training

Items

  • Circlet of Nobility3
  • Healing Salve3
  • Scroll of Speed1
  • Lesser Clarity Potion1

Control groups

Group 123456
Set 13 5 2 2 3 8
Used 80 14 34 75 98 128
Actions by type
Right clicks
651
Selections
454
Control group selections
429
Control groups set
33
Build and train orders
80
Abilities
29
Basic commands
139
Item uses
5
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Sonik (IronSonik#2342)

256 APM

Heroes

  • Demon HunterLevel 3
    1. Mana Burn level 2
    2. Evasion level 1
  • Keeper of the GroveLevel 1
    1. Entangling Roots level 1

Units

  • Wisp12
  • Druid of the Claw5
  • Archer4

Buildings

  • Moon Well4
  • Tree of Ages2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • UltravisionLevel 2
  • Druid of the Claw TrainingLevel 2

Items

  • Orb of Venom1

Control groups

Group 123456
Set 20 13 3 2 2 10
Used 182 170 28 203 202 125
Actions by type
Right clicks
712
Selections
417
Control group selections
910
Control groups set
50
Build and train orders
48
Abilities
46
Basic commands
170
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Orc
6,600

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,650 2:21 3,300 4:42 4,950 7:03 6,600 9:24
Army2,215
Economy1,135
Production640
Technology365
Support2,245
NightelfData incomplete
5,720

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,650 2:21 3,300 4:42 4,950 7:03 6,600 9:24
Army1,795
Economy720
Production640
Technology1,020
Support1,545

Partial spend: actions with unknown prices are excluded.

9:24 / 9:24
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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