Replay
  • Night ElfSonik
    1. Demon Hunter, level 2
  • HumanHomework
    1. Mountain King, level 2
vs
Game length
00:06:37
Patch
2.00
Downloads
31
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Dec 13, 2025 by kover2177
Game breakdown

Sonik (IronSonik#2342)

249 APM

Heroes

  • Demon HunterLevel 2
    1. Mana Burn level 1
    2. Evasion level 1

Units

  • Wisp10
  • Huntress6
  • Archer1

Buildings

  • Ancient Protector8
  • Moon Well4
  • Ancient of War2
  • Altar of Elders1
  • Hunter's Hall1

Items

  • Circlet of Nobility1

Control groups

Group 123456
Set 152 4 3 2 1 1
Used 135 58 15 169 151 109
Actions by type
Right clicks
429
Selections
194
Control group selections
637
Control groups set
163
Build and train orders
34
Abilities
18
Basic commands
88
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Homework (作业太多#3477)

222 APM

Heroes

  • Mountain KingLevel 2
    1. Storm Bolt level 1
    2. Bash level 1

Units

  • Peasant21
  • Footman12

Buildings

  • Farm3
  • Arcane Tower3
  • Scout Tower2
  • Arcane Vault2
  • Altar of Kings1
  • Barracks1
  • Town Hall1

Upgrades

  • Backpack

Control groups

Group 123456
Set 40 26 2 2 3 2
Used 117 121 34 5 58 58
Actions by type
Right clicks
473
Selections
347
Control group selections
393
Control groups set
75
Build and train orders
64
Abilities
5
Basic commands
37
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Nightelf
4,590

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,185 1:39 2,370 3:18 3,555 4:57 4,740 6:37
Army1,300
Economy600
Production480
Technology0
Support2,210
Human
4,740

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,185 1:39 2,370 3:18 3,555 4:57 4,740 6:37
Army1,620
Economy1,960
Production340
Technology260
Support560
6:37 / 6:37
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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