Replay
  • HumanInspired
    1. Archmage, level 4
    2. Mountain King, level 2
  • OrcRaZZoRMaN
    1. Far Seer, level 3
    2. Firelord, level 4
vs
Game length
00:13:43
Patch
2.00
Downloads
29
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Dec 13, 2025 by kover2177
Game breakdown

Inspired (Inspired#21581)

234 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 2
    1. Storm Bolt level 1
    2. Bash level 1

Units

  • Peasant27
  • Footman10
  • Priest4
  • Sorceress2

Buildings

  • Farm5
  • Scout Tower4
  • Guard Tower4
  • Arcane Vault3
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Arcane Tower1
  • Keep1
  • Lumber Mill1

Upgrades

  • Lumber Harvesting
  • Priest Training

Items

  • Ivory Tower2
  • Circlet of Nobility1
  • Scroll of Regeneration1
  • Lesser Clarity Potion1
  • Potion of Healing1

Control groups

Group 123456
Set 24 13 4 2 2 3
Used 118 79 0 159 193 224
Actions by type
Right clicks
922
Selections
803
Control group selections
773
Control groups set
48
Build and train orders
229
Abilities
47
Basic commands
310
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
7

RaZZoRMaN (RaZZoRMaN#2591)

229 APM

Heroes

  • Far SeerLevel 3
    1. Feral Spirit level 2
    2. Chain Lightning level 1
  • FirelordLevel 4
    1. Summon Lava Spawn level 3
    2. Soul Burn level 1

Units

  • Raider13
  • Grunt8
  • Peon7

Buildings

  • Orc Burrow4
  • Beastiary3
  • Altar of Storms1
  • Voodoo Lounge1
  • Barracks1
  • Stronghold1
  • Tauren Totem1

Upgrades

  • Ensnare
  • Berserker Strength
  • Pillage

Items

  • Lesser Clarity Potion5
  • Healing Salve4
  • Scroll of Speed3

Control groups

Group 12345
Set 57 6 50 84 14
Used 227 394 147 114 207
Actions by type
Right clicks
1050
Selections
431
Control group selections
1089
Control groups set
211
Build and train orders
119
Abilities
66
Basic commands
140
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Human
7,365

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,904 3:25 3,808 6:51 5,711 10:17 7,615 13:43
Army2,200
Economy2,025
Production640
Technology670
Support1,830
OrcData incomplete
7,615

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,904 3:25 3,808 6:51 5,711 10:17 7,615 13:43
Army3,940
Economy525
Production930
Technology490
Support1,730
13:43 / 13:43
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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