Replay
vs
Game length
00:04:35
Patch
2.00
Downloads
43
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Dec 13, 2025 by kover2177
Game breakdown

Snow dream (Angelxuemen#3482)

187 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1

Units

  • Peasant10
  • Footman8

Buildings

  • Farm4
  • Altar of Kings3
  • Barracks1
  • Keep1
  • Scout Tower1
  • Arcane Tower1

Items

  • Circlet of Nobility1

Control groups

Group 1234
Set 26 6 1 1
Used 189 38 116 33
Actions by type
Right clicks
274
Selections
108
Control group selections
376
Control groups set
34
Build and train orders
34
Abilities
1
Basic commands
3
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

MisterWinner (MisterWinner#21670)

230 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1

Units

  • Footman13
  • Peasant9

Buildings

  • Farm4
  • Altar of Kings1
  • Barracks1
  • Keep1

Control groups

Group 1345
Set 30 28 4 2
Used 66 117 44 185
Actions by type
Right clicks
278
Selections
163
Control group selections
412
Control groups set
64
Build and train orders
64
Abilities
0
Basic commands
52
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Human
3,470

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 868 1:08 1,735 2:17 2,603 3:26 3,470 4:35
Army1,080
Economy750
Production700
Technology390
Support550
Human
3,410

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 868 1:08 1,735 2:17 2,603 3:26 3,470 4:35
Army1,755
Economy675
Production340
Technology320
Support320
4:35 / 4:35
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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