Replay
  • OrcTeddster
    1. Blademaster, level 7
    2. Shadow Hunter, level 6
  • Night ElfPhoeNix
    1. Keeper of the Grove, level 6
    2. Goblin Alchemist, level 5
    3. Goblin Tinker, level 4
vs
Game length
00:31:09
Patch
2.00
Downloads
53
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Dec 10, 2025 by kover2177
Game breakdown

Teddster (TàiDíXióng#2987)

139 APM

Heroes

  • BlademasterLevel 7
    1. Mirror Image level 3
    2. Critical Strike level 3
    3. Bladestorm level 1
  • Shadow HunterLevel 6
    1. Hex level 1
    2. Serpent Ward level 3
    3. Healing Wave level 2

Units

  • Raider22
  • Troll Headhunter/Berserker20
  • Shaman19
  • Peon18
  • Grunt8
  • Troll Witch Doctor1
  • Kodo Beast1

Buildings

  • Orc Burrow6
  • Voodoo Lounge4
  • Stronghold4
  • Great Hall2
  • Altar of Storms1
  • Barracks1
  • Spirit Lodge1
  • Beastiary1
  • War Mill1
  • Watch Tower1

Upgrades

  • Berserker Strength
  • Ensnare
  • Shaman Training

Items

  • Lesser Clarity Potion13
  • Healing Salve7
  • Scroll of Speed2
  • Potion of Lesser Invulnerability2
  • Circlet of Nobility1
  • Dust of Appearance1
  • Tome of Retraining1
  • Boots of Speed1
  • Potion of Mana1

Control groups

Group 1234
Set 102 3 2 5
Used 444 58 197 20
Actions by type
Right clicks
1884
Selections
922
Control group selections
719
Control groups set
112
Build and train orders
238
Abilities
188
Basic commands
166
Item uses
13
Subgroup switches
0
Units removed from queue
0
Escape presses
8

PhoeNix (DorraNi#2523)

486 APM

Heroes

  • Keeper of the GroveLevel 6
    1. Force of Nature level 2
    2. Entangling Roots level 3
    3. Tranquility level 1
  • Goblin AlchemistLevel 5
    1. Acid Bomb level 2
    2. Healing Spray level 3
  • Goblin TinkerLevel 4
    1. Pocket Factory level 2
    2. Cluster Rockets level 2

Units

  • Wisp43
  • Druid of the Talon19
  • Archer12
  • Faerie Dragon3

Buildings

  • Moon Well6
  • Ancient of Wind2
  • Altar of Elders1
  • Ancient of War1
  • Ancient of Wonders1
  • Tree of Ages1
  • Tree of Eternity1
  • Tree of Life1

Upgrades

  • Improved Bows
  • Druid of the Talon TrainingLevel 2
  • Nature's Blessing

Items

  • Lesser Clarity Potion7
  • Scroll of Healing6
  • Moonstone4
  • Scroll of Town Portal2
  • Potion of Healing2
  • Dust of Appearance1
  • Staff of Preservation1
  • Orb of Venom1
  • Potion of Lesser Invulnerability1
  • Staff of Teleportation1

Control groups

Group 12345
Set 156 19 2 2 2
Used 3455 1733 959 485 10
Actions by type
Right clicks
4121
Selections
3386
Control group selections
6642
Control groups set
181
Build and train orders
193
Abilities
218
Basic commands
226
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Orc
20,085

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,021 7:47 10,043 15:34 15,064 23:21 20,085 31:09
Army11,130
Economy2,120
Production655
Technology1,360
Support4,820
Nightelf
14,350

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,021 7:47 10,043 15:34 15,064 23:21 20,085 31:09
Army4,590
Economy2,920
Production630
Technology850
Support5,360
31:09 / 31:09
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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