Replay
  • OrcEna1337
    1. Far Seer, level 3
    2. Tauren Chieftain, level 2
  • HumanTekko
    1. Archmage, level 4
    2. Mountain King, level 3
vs
Game length
00:12:40
Patch
2.00
Downloads
40
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Dec 9, 2025 by kover2177
Game breakdown

Ena1337 (ANALysis#21996)

198 APM

Heroes

  • Far SeerLevel 3
    1. Feral Spirit level 2
    2. Chain Lightning level 1
  • Tauren ChieftainLevel 2
    1. Endurance Aura level 1
    2. Shockwave level 1

Units

  • Troll Headhunter/Berserker14
  • Peon10
  • Grunt1

Buildings

  • Beastiary5
  • Orc Burrow4
  • Altar of Storms1
  • Barracks1
  • War Mill1
  • Stronghold1
  • Voodoo Lounge1
  • Watch Tower1

Upgrades

  • Ranged Weapons
  • Spiked BarricadesLevel 2
  • Reinforced DefensesLevel 2

Items

  • Healing Salve4
  • Lesser Clarity Potion4
  • Scroll of Speed3
  • Potion of Mana3
  • Potion of Healing2

Control groups

Group 123456
Set 64 2 12 9 5 2
Used 251 0 23 104 153 5
Actions by type
Right clicks
966
Selections
443
Control group selections
536
Control groups set
94
Build and train orders
128
Abilities
37
Basic commands
197
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Tekko (Tekko1012#2394)

199 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1

Units

  • Peasant15
  • Priest10
  • Footman8
  • Rifleman7

Buildings

  • Farm7
  • Scout Tower2
  • Altar of Kings1
  • Barracks1
  • Arcane Tower1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1
  • Lumber Mill1
  • Arcane Vault1

Upgrades

  • Defend
  • Long Rifles
  • Priest Training

Items

  • Potion of Mana2
  • Circlet of Nobility1
  • Lesser Clarity Potion1

Control groups

Group 123
Set 230 32 21
Used 303 93 65
Actions by type
Right clicks
745
Selections
515
Control group selections
461
Control groups set
283
Build and train orders
146
Abilities
28
Basic commands
244
Item uses
2
Subgroup switches
0
Units removed from queue
1
Escape presses
2

Timeline

OrcData incomplete
7,215

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,944 3:10 3,888 6:20 5,831 9:30 7,775 12:40
Army2,090
Economy750
Production1,085
Technology390
Support2,900

Partial spend: actions with unknown prices are excluded.

Human
7,775

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,944 3:10 3,888 6:20 5,831 9:30 7,775 12:40
Army3,865
Economy1,125
Production490
Technology615
Support1,680
12:40 / 12:40
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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