Replay
  • HumanHawK
    1. Archmage, level 4
    2. Paladin, level 2
  • OrcArminvB
    1. Far Seer, level 2
    2. Firelord, level 2
vs
Game length
00:12:23
Patch
2.00
Downloads
59
War Hail
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Dec 7, 2025 by kover2177
Game breakdown

HawK (HawK#2797)

252 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • PaladinLevel 2
    1. Holy Light level 1
    2. Devotion Aura level 1

Units

  • Peasant19
  • Footman6
  • Priest5
  • Rifleman4
  • Sorceress1

Buildings

  • Farm8
  • Scout Tower5
  • Arcane Tower2
  • Guard Tower2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Lumber Mill1
  • Arcane Vault1
  • Keep1
  • Blacksmith1
  • Castle1

Upgrades

  • Lumber HarvestingLevel 2
  • Defend
  • Masonry
  • Priest Training
  • Gunpowder
  • Armor

Items

  • Lesser Clarity Potion4
  • Scroll of Regeneration3
  • Scroll of Healing2
  • Potion of Healing1
  • Scroll of Town Portal1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234
Set 126 21 10 12
Used 409 123 170 155
Group 5678
Set 2 5 4 1
Used 150 5 12 17
Actions by type
Right clicks
718
Selections
710
Control group selections
1041
Control groups set
181
Build and train orders
127
Abilities
27
Basic commands
243
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
0

ArminvB (ArminvB#2981)

224 APM

Heroes

  • Far SeerLevel 2
    1. Feral Spirit level 1
    2. Chain Lightning level 1
  • FirelordLevel 2
    1. Summon Lava Spawn level 1
    2. Soul Burn level 1

Units

  • Peon7
  • Raider7
  • Troll Headhunter/Berserker4
  • Grunt2

Buildings

  • Orc Burrow5
  • Beastiary2
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1

Upgrades

  • Ensnare
  • Melee WeaponsLevel 2
  • Pillage
  • Berserker Strength
  • Reinforced Defenses
  • Armor

Items

  • Healing Salve4
  • Lesser Clarity Potion3
  • Scroll of Speed2
  • Staff of Teleportation1

Control groups

Group 12345
Set 26 26 17 40 36
Used 511 220 130 226 3
Actions by type
Right clicks
883
Selections
415
Control group selections
1090
Control groups set
145
Build and train orders
77
Abilities
41
Basic commands
64
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Human
9,590

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,398 3:05 4,795 6:11 7,193 9:17 9,590 12:23
Army2,460
Economy1,810
Production640
Technology1,070
Support3,610
OrcData incomplete
6,375

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,398 3:05 4,795 6:11 7,193 9:17 9,590 12:23
Army2,200
Economy525
Production650
Technology565
Support2,435
12:23 / 12:23
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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