Replay
  • HumanArek
    1. Archmage, level 4
    2. Mountain King, level 4
    3. Paladin, level 1
  • UndeadDecept
    1. Death Knight, level 4
    2. Lich, level 4
    3. Crypt Lord, level 2
vs
Game length
00:15:50
Patch
2.00
Downloads
58
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Dec 7, 2025 by kover2177
Game breakdown

Arek (arek#2306)

147 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 4
    1. Storm Bolt level 2
    2. Bash level 2
  • PaladinLevel 1
    1. Holy Light level 1

Units

  • Peasant12
  • Rifleman12
  • Footman7
  • Priest6

Buildings

  • Farm10
  • Scout Tower3
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Tower1
  • Lumber Mill1
  • Arcane Sanctum1
  • Castle1
  • Arcane Vault1
  • Guard Tower1

Upgrades

  • Lumber Harvesting
  • Long Rifles
  • Priest Training
  • Gunpowder
  • Magic Sentry

Items

  • Scroll of Town Portal1
  • Staff of Sanctuary1

Control groups

Group 1234
Set 83 14 3 1
Used 233 39 10 142
Group 5690
Set 6 1 2 5
Used 88 20 6 29
Actions by type
Right clicks
1009
Selections
355
Control group selections
567
Control groups set
115
Build and train orders
124
Abilities
31
Basic commands
29
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Decept (Decept#2676)

321 APM

Heroes

  • Death KnightLevel 4
    1. Death Coil level 2
    2. Unholy Aura level 2
  • LichLevel 4
    1. Frost Nova level 2
    2. Frost Armor level 2
  • Crypt LordLevel 2
    1. Impale level 1
    2. Spiked Carapace level 1

Units

  • Ghoul10
  • Acolyte7
  • Abomination6
  • Obsidian Statue4

Buildings

  • Ziggurat6
  • Slaughterhouse2
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Nerubian Tower1
  • Graveyard1
  • Black Citadel1

Upgrades

  • Ghoul Frenzy
  • Destroyer Form
  • Disease Cloud
  • Cannibalize
  • Unholy Strength
  • Web

Items

  • Rod of Necromancy3
  • Wand of Negation2
  • Orb of Corruption1
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1

Control groups

Group 123456
Set 54 10 6 2 1 4
Used 804 424 107 213 258 207
Actions by type
Right clicks
1837
Selections
733
Control group selections
2013
Control groups set
77
Build and train orders
95
Abilities
77
Basic commands
112
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
8,615

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,160 3:57 4,320 7:55 6,480 11:52 8,640 15:50
Army4,215
Economy900
Production490
Technology905
Support2,105
UndeadData incomplete
8,640

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,160 3:57 4,320 7:55 6,480 11:52 8,640 15:50
Army3,440
Economy525
Production660
Technology1,120
Support2,895

Partial spend: actions with unknown prices are excluded.

15:50 / 15:50
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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