Replay
  • Night ElfGlare
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 2
  • HumanArek
    1. Archmage, level 2
    2. Mountain King, level 1
vs
Game length
00:12:29
Patch
2.00
Downloads
43
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Dec 7, 2025 by kover2177
Game breakdown

Glare (Glare#2264)

273 APM

Heroes

  • Demon HunterLevel 3
    1. Mana Burn level 2
    2. Evasion level 1
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Wisp16
  • Druid of the Claw8
  • Archer4
  • Dryad1

Buildings

  • Moon Well5
  • Altar of Elders2
  • Ancient of Wonders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Tree of Life1

Upgrades

  • Druid of the Claw TrainingLevel 2
  • Abolish Magic
  • Well Spring
  • Ultravision

Items

  • Circlet of Nobility1
  • Boots of Speed1
  • Staff of Preservation1
  • Orb of Venom1

Control groups

Group 123
Set 460 4 4
Used 487 233 167
Actions by type
Right clicks
1232
Selections
440
Control group selections
887
Control groups set
468
Build and train orders
81
Abilities
37
Basic commands
141
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Arek (arek#2306)

169 APM

Heroes

  • ArchmageLevel 2
    1. Summon Water Elemental level 1
    2. Brilliance Aura level 1
  • Mountain KingLevel 1
    1. Storm Bolt level 1

Units

  • Peasant22
  • Footman11
  • Rifleman9
  • Priest4
  • Sorceress2

Buildings

  • Farm11
  • Arcane Sanctum3
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Scout Tower1
  • Arcane Tower1
  • Arcane Vault1
  • Keep1
  • Blacksmith1
  • Lumber Mill1

Upgrades

  • Long Rifles
  • Gunpowder

Items

  • Scroll of Regeneration4
  • Lesser Clarity Potion1
  • Scroll of Town Portal1
  • Potion of Mana1

Control groups

Group 1234
Set 68 10 7 2
Used 151 19 19 149
Group 5690
Set 4 4 1 2
Used 105 10 3 22
Actions by type
Right clicks
923
Selections
364
Control group selections
478
Control groups set
98
Build and train orders
123
Abilities
14
Basic commands
13
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
6

Timeline

Nightelf
8,065

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,454 3:07 4,908 6:14 7,361 9:21 9,815 12:29
Army2,705
Economy1,300
Production820
Technology825
Support2,415
Human
9,815

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,454 3:07 4,908 6:14 7,361 9:21 9,815 12:29
Army4,180
Economy2,035
Production790
Technology465
Support2,345
12:29 / 12:29
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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