Replay
  • HumanOli
    1. Archmage, level 4
    2. Mountain King, level 2
  • UndeadDecept
    1. Crypt Lord, level 5
    2. Death Knight, level 1
vs
Game length
00:11:38
Patch
2.00
Downloads
27
Terenas Stand 2
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Dec 7, 2025 by kover2177
Game breakdown

Oli (r0zkurwiator#2907)

152 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 2
    1. Storm Bolt level 1
    2. Thunder Clap level 1

Units

  • Peasant15
  • Footman7
  • Rifleman3
  • Forest Troll Shadow Priest1
  • Priest1

Buildings

  • Farm5
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1

Upgrades

  • Gunpowder

Items

  • Scroll of Regeneration1
  • Potion of Healing1

Control groups

Group 12345
Set 27 4 1 2 2
Used 143 14 64 50 77
Actions by type
Right clicks
729
Selections
300
Control group selections
348
Control groups set
36
Build and train orders
81
Abilities
19
Basic commands
108
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Decept (Decept#2676)

297 APM

Heroes

  • Crypt LordLevel 5
    1. Carrion Beetles level 2
    2. Impale level 3
  • Death KnightLevel 1
    1. Death Coil level 1

Units

  • Ghoul19
  • Acolyte10

Buildings

  • Ziggurat7
  • Tomb of Relics4
  • Spirit Tower4
  • Crypt3
  • Altar of Darkness3
  • Nerubian Tower1
  • Graveyard1
  • Halls of the Dead1
  • Necropolis1
  • Black Citadel1
  • Slaughterhouse1

Items

  • Rod of Necromancy1
  • Sacrificial Skull1
  • Dust of Appearance1
  • Boots of Speed1
  • Staff of Teleportation1
  • Wand of Negation1
  • Potion of Mana1
  • Potion of Healing1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 67 13 3 2 5 4
Used 382 46 86 171 242 218
Actions by type
Right clicks
1269
Selections
474
Control group selections
1145
Control groups set
94
Build and train orders
88
Abilities
16
Basic commands
97
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Human
4,845

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,293 2:54 4,585 5:49 6,878 8:43 9,170 11:38
Army1,890
Economy1,125
Production490
Technology320
Support1,020
Undead
9,170

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,293 2:54 4,585 5:49 6,878 8:43 9,170 11:38
Army2,280
Economy975
Production1,280
Technology1,325
Support3,310
11:38 / 11:38
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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