Replay
  • Night ElfFoggy
    1. Keeper of the Grove, level 3
    2. Beastmaster, level 2
  • Night Elf4uvakcool
    1. Keeper of the Grove, level 2
vs
Game length
00:09:48
Patch
1.29
Downloads
51
Amazonia
Game
1v1 on patch 1.29 (build 6060)
File
.w3g
Uploaded
Aug 4, 2018 by x3-DemoN
Game breakdown

4uvakcool (4uvakcool)

203 APM

Heroes

  • Keeper of the GroveLevel 2

Units

  • Wisp12
  • Huntress11
  • Archer4

Buildings

  • Moon Well4
  • Ancient Protector4
  • Ancient of War2
  • Altar of Elders1
  • Hunter's Hall1

Upgrades

  • Ultravision
  • Strength of the Moon

Items

  • Dust of Appearance1

Control groups

Group 123456
Set 36 1 1 1 1 3
Used 310 3 32 79 13 5
Actions by type
Right clicks
1000
Selections
221
Control group selections
442
Control groups set
43
Build and train orders
39
Abilities
24
Basic commands
170
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Foggy (Moon1234)

306 APM

Heroes

  • Keeper of the GroveLevel 3
  • BeastmasterLevel 2

Units

  • Wisp15
  • Archer7
  • Goblin Shredder3
  • Faerie Dragon3
  • Goblin Sapper1

Buildings

  • Moon Well4
  • Altar of Elders2
  • Ancient of War2
  • Tree of Ages2
  • Ancient of Wind2
  • Ancient of Wonders1

Items

  • Staff of Preservation1
  • Lesser Clarity Potion1
  • Potion of Healing1

Control groups

Group 1245678
Set 39 19 2 2 2 3 2
Used 87 36 33 396 121 339 40
Actions by type
Right clicks
788
Selections
707
Control group selections
1052
Control groups set
69
Build and train orders
63
Abilities
42
Basic commands
223
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Nightelf
5,585

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,599 2:27 3,198 4:54 4,796 7:21 6,395 9:48
Army2,665
Economy720
Production480
Technology50
Support1,670
Nightelf
6,395

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,599 2:27 3,198 4:54 4,796 7:21 6,395 9:48
Army2,715
Economy900
Production960
Technology640
Support1,180
9:48 / 9:48
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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