Replay
  • UndeadUgly
    1. Lich, level 4
    2. Death Knight, level 2
  • UndeadSheik
    1. Lich, level 3
    2. Death Knight, level 1
vs
Game length
00:09:29
Patch
2.00
Downloads
40
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Dec 6, 2025 by kover2177
Game breakdown

Ugly (ehMuch#1965)

229 APM

Heroes

  • LichLevel 4
    1. Frost Nova level 2
    2. Dark Ritual level 2
  • Death KnightLevel 2
    1. Death Coil level 1
    2. Unholy Aura level 1

Units

  • Ghoul11
  • Acolyte5
  • Crypt Fiend4
  • Obsidian Statue1

Buildings

  • Ziggurat4
  • Crypt2
  • Altar of Darkness2
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Destroyer Form

Items

  • Rod of Necromancy3
  • Orb of Corruption2
  • Circlet of Nobility1
  • Boots of Speed1
  • Potion of Healing1

Control groups

Group 1234
Set 79 3 3 9
Used 303 118 172 17
Actions by type
Right clicks
815
Selections
389
Control group selections
610
Control groups set
94
Build and train orders
86
Abilities
23
Basic commands
47
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Sheik (sheik#2417)

228 APM

Heroes

  • LichLevel 3
    1. Frost Nova level 2
    2. Dark Ritual level 1
  • Death KnightLevel 1
    1. Death Coil level 1

Units

  • Ghoul6
  • Acolyte3
  • Crypt Fiend3
  • Obsidian Statue2

Buildings

  • Crypt8
  • Ziggurat4
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Items

  • Rod of Necromancy3
  • Boots of Speed1
  • Staff of Teleportation1

Control groups

Group 1234567
Set 56 1 4 7 4 2 1
Used 291 53 171 39 41 8 43
Actions by type
Right clicks
872
Selections
344
Control group selections
646
Control groups set
75
Build and train orders
55
Abilities
26
Basic commands
43
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Undead
7,120

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,780 2:22 3,560 4:44 5,340 7:06 7,120 9:29
Army2,380
Economy375
Production900
Technology720
Support2,745
Undead
6,450

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,780 2:22 3,560 4:44 5,340 7:06 7,120 9:29
Army1,765
Economy225
Production1,920
Technology745
Support1,795
9:29 / 9:29
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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