Replay
  • HumanLeqi
    1. Archmage, level 5
    2. Mountain King, level 4
  • Night ElfSonik
    1. Firelord, level 5
    2. Demon Hunter, level 5
vs
Game length
00:13:43
Patch
2.00
Downloads
40
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Dec 6, 2025 by kover2177
Game breakdown

Leqi (老巴掌#3210)

179 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 2
  • Mountain KingLevel 4
    1. Storm Bolt level 2
    2. Bash level 2

Units

  • Peasant13
  • Footman11
  • Rifleman10
  • Priest3
  • Sorceress2

Buildings

  • Farm9
  • Keep2
  • Altar of Kings1
  • Barracks1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1

Upgrades

  • DefendLevel 2
  • Priest TrainingLevel 2
  • Long RiflesLevel 2
  • GunpowderLevel 4
  • Sorceress TrainingLevel 2
  • ArmorLevel 2

Items

  • Scroll of Regeneration2
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1

Control groups

Group 1234
Set 39 9 8 6
Used 196 13 140 53
Group 5678
Set 2 2 1 1
Used 23 139 142 135
Actions by type
Right clicks
708
Selections
432
Control group selections
841
Control groups set
68
Build and train orders
123
Abilities
35
Basic commands
94
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Sonik (IronSonik#2342)

226 APM

Heroes

  • FirelordLevel 5
    1. Summon Lava Spawn level 3
    2. Incinerate level 2
  • Demon HunterLevel 5
    1. Mana Burn level 3
    2. Evasion level 2

Units

  • Wisp14
  • Archer7
  • Druid of the Claw7
  • Dryad4

Buildings

  • Moon Well6
  • Ancient of Lore4
  • Ancient of War1
  • Altar of Elders1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Druid of the Claw TrainingLevel 3
  • Abolish Magic
  • Ultravision

Items

  • Scroll of Healing1
  • Staff of Preservation1
  • Orb of Venom1

Control groups

Group 123456
Set 13 18 5 5 3 2
Used 177 162 9 122 35 87
Actions by type
Right clicks
838
Selections
1038
Control group selections
592
Control groups set
46
Build and train orders
107
Abilities
64
Basic commands
252
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

HumanData incomplete
9,345

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,336 3:25 4,673 6:51 7,009 10:17 9,345 13:43
Army4,250
Economy975
Production490
Technology865
Support2,765

Partial spend: actions with unknown prices are excluded.

NightelfData incomplete
8,120

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,336 3:25 4,673 6:51 7,009 10:17 9,345 13:43
Army3,275
Economy840
Production950
Technology750
Support2,305

Partial spend: actions with unknown prices are excluded.

13:43 / 13:43
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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