Replay
  • HumanXiaohao
    1. Archmage, level 3
    2. Mountain King, level 2
  • OrcRaZZoRMaN
    1. Far Seer, level 2
    2. Firelord, level 2
vs
Game length
00:07:08
Patch
2.00
Downloads
33
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Dec 6, 2025 by kover2177
Game breakdown

Xiaohao (XIAOHAO#21945)

269 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Mountain KingLevel 2
    1. Storm Bolt level 2

Units

  • Peasant13
  • Footman3
  • Rifleman2

Buildings

  • Farm8
  • Altar of Kings3
  • Arcane Tower2
  • Keep2
  • Barracks1
  • Scout Tower1
  • Blacksmith1
  • Arcane Sanctum1

Control groups

Group 123457
Set 21 3 3 1 1 1
Used 169 11 3 305 195 30
Actions by type
Right clicks
737
Selections
248
Control group selections
713
Control groups set
30
Build and train orders
77
Abilities
4
Basic commands
60
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

RaZZoRMaN (RaZZoRMaN#2591)

238 APM

Heroes

  • Far SeerLevel 2
    1. Feral Spirit level 1
    2. Chain Lightning level 1
  • FirelordLevel 2
    1. Summon Lava Spawn level 2

Units

  • Peon9
  • Grunt7
  • Raider1

Buildings

  • Orc Burrow4
  • Beastiary2
  • Altar of Storms1
  • Voodoo Lounge1
  • Barracks1
  • Stronghold1

Upgrades

  • Berserker Strength
  • Ensnare

Items

  • Healing Salve1
  • Lesser Clarity Potion1
  • Scroll of Speed1

Control groups

Group 12345
Set 44 3 17 2 12
Used 228 251 86 50 175
Actions by type
Right clicks
534
Selections
163
Control group selections
790
Control groups set
78
Build and train orders
58
Abilities
4
Basic commands
47
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

Human
4,230

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,083 1:47 2,165 3:34 3,248 5:21 4,330 7:08
Army815
Economy975
Production850
Technology780
Support810
OrcData incomplete
4,330

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,083 1:47 2,165 3:34 3,248 5:21 4,330 7:08
Army1,580
Economy675
Production650
Technology415
Support1,010
7:08 / 7:08
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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