Replay
  • Night ElfZpanzzzzz
    1. Demon Hunter, level 5
    2. Naga Sea Witch, level 5
    3. Pit Lord, level 4
  • HumanDeathnote
    1. Archmage, level 5
    2. Mountain King, level 5
vs
Game length
00:22:37
Patch
2.00
Downloads
60
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Dec 6, 2025 by kover2177
Game breakdown

Zpanzzzzz (zpanz#2448)

292 APM

Heroes

  • Demon HunterLevel 5
    1. Immolation level 3
    2. Evasion level 2
  • Naga Sea WitchLevel 5
    1. Frost Arrows level 2
    2. Forked Lightning level 3
  • Pit LordLevel 4
    1. Cleaving Attack level 2
    2. Howl of Terror level 2

Units

  • Wisp18
  • Druid of the Claw10
  • Dryad6
  • Archer2
  • Forest Troll Berserker1

Buildings

  • Moon Well10
  • Ancient of Wonders6
  • Altar of Elders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Backpack
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Ultravision

Items

  • Potion of Lesser Invulnerability3
  • Staff of Preservation2
  • Circlet of Nobility1
  • Boots of Speed1
  • Orb of Venom1
  • Scroll of Town Portal1
  • Potion of Healing1
  • Lesser Clarity Potion1
  • Dust of Appearance1

Control groups

Group 12345
Set 46 4 8 8 24
Used 1286 342 676 559 107
Actions by type
Right clicks
1722
Selections
948
Control group selections
2970
Control groups set
90
Build and train orders
180
Abilities
125
Basic commands
449
Item uses
16
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Deathnote (Odinnsdagr#2292)

284 APM

Heroes

  • ArchmageLevel 5
    1. Blizzard level 3
    2. Brilliance Aura level 2
  • Mountain KingLevel 5
    1. Storm Bolt level 3
    2. Bash level 2

Units

  • Peasant20
  • Spell Breaker15
  • Footman12
  • Rifleman11
  • Sorceress5
  • Priest4

Buildings

  • Farm12
  • Scout Tower5
  • Arcane Tower4
  • Blacksmith2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Keep1
  • Arcane Vault1
  • Lumber Mill1
  • Guard Tower1

Upgrades

  • Defend
  • Long Rifles
  • Priest Training
  • Sorceress Training
  • PlatingLevel 2
  • Swords

Items

  • Scroll of Healing6
  • Scroll of Regeneration3
  • Lesser Clarity Potion2
  • Scroll of Town Portal2
  • Boots of Speed1
  • Dust of Appearance1
  • Potion of Healing1
  • Potion of Mana1
  • Tome of Retraining1

Control groups

Group 123456
Set 135 20 37 26 10 7
Used 1207 27 667 574 33 144
Actions by type
Right clicks
1612
Selections
1245
Control group selections
2652
Control groups set
235
Build and train orders
186
Abilities
119
Basic commands
268
Item uses
7
Subgroup switches
0
Units removed from queue
2
Escape presses
5

Timeline

Nightelf
11,520

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,366 5:39 8,733 11:18 13,099 16:57 17,465 22:37
Army3,925
Economy1,080
Production820
Technology800
Support4,895
Human
17,465

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,366 5:39 8,733 11:18 13,099 16:57 17,465 22:37
Army8,415
Economy1,885
Production640
Technology895
Support5,630
22:37 / 22:37
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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