Replay
  • HumanArek
    1. Paladin, level 4
    2. Blood Mage, level 2
vs
Game length
00:09:01
Patch
2.00
Downloads
29
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Dec 4, 2025 by kover2177
Game breakdown

Bladestorm (Polish player) (Bladestorm#21464)

166 APM

Heroes

  • Far SeerLevel 3
    1. Feral Spirit level 2
    2. Chain Lightning level 1
  • Shadow HunterLevel 1
    1. Hex level 1

Units

  • Peon24
  • Grunt8
  • Troll Headhunter/Berserker4
  • Spirit Walker1
  • Tauren1

Buildings

  • Orc Burrow4
  • Tauren Totem3
  • Altar of Storms1
  • Barracks1
  • War Mill1
  • Stronghold1
  • Voodoo Lounge1
  • Fortress1

Items

  • Healing Salve2
  • Lesser Clarity Potion2
  • Orb of Lightning2
  • Scroll of Speed1

Control groups

Group 13456
Set 77 4 4 2 2
Used 167 2 52 86 81
Actions by type
Right clicks
602
Selections
245
Control group selections
388
Control groups set
89
Build and train orders
78
Abilities
9
Basic commands
48
Item uses
2
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Arek (arek#2306)

141 APM

Heroes

  • PaladinLevel 4
    1. Holy Light level 2
    2. Devotion Aura level 2
  • Blood MageLevel 2
    1. Siphon Mana level 1
    2. Banish level 1

Units

  • Rifleman12
  • Peasant8

Buildings

  • Farm8
  • Scout Tower5
  • Barracks2
  • Arcane Vault2
  • Arcane Tower2
  • Altar of Kings1
  • Blacksmith1
  • Keep1
  • Lumber Mill1
  • Guard Tower1

Upgrades

  • GunpowderLevel 2
  • Long Rifles

Control groups

Group 134590
Set 49 7 1 2 4 13
Used 119 18 125 107 10 11
Actions by type
Right clicks
490
Selections
162
Control group selections
390
Control groups set
76
Build and train orders
72
Abilities
24
Basic commands
4
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

OrcData incomplete
7,205

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,801 2:15 3,603 4:30 5,404 6:45 7,205 9:01
Army2,615
Economy1,800
Production765
Technology640
Support1,385

Partial spend: actions with unknown prices are excluded.

Human
5,750

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,801 2:15 3,603 4:30 5,404 6:45 7,205 9:01
Army2,460
Economy600
Production500
Technology605
Support1,585
9:01 / 9:01
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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