Replay
  • UndeadVarg
    1. Dreadlord, level 4
    2. Death Knight, level 1
  • OrcNorbert
    1. Far Seer, level 3
    2. Tauren Chieftain, level 1
vs
Game length
00:11:44
Patch
2.00
Downloads
34
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Dec 2, 2025 by kover2177
Game breakdown

Varg (VARG#22958)

176 APM

Heroes

  • DreadlordLevel 4
    1. Sleep level 1
    2. Carrion Swarm level 2
    3. Vampiric Aura level 1
  • Death KnightLevel 1
    1. Unholy Aura level 1

Units

  • Ghoul17
  • Acolyte12

Buildings

  • Ziggurat8
  • Crypt3
  • Tomb of Relics3
  • Altar of Darkness2
  • Nerubian Tower2
  • Spirit Tower2
  • Haunted Gold Mine1
  • Halls of the Dead1
  • Graveyard1
  • Necropolis1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Cannibalize
  • Creature Attack
  • Unholy Strength
  • Unholy Armor
  • Ghoul Frenzy

Items

  • Rod of Necromancy2
  • Potion of Mana2
  • Sacrificial Skull1
  • Boots of Speed1
  • Scroll of Town Portal1
  • Orb of Corruption1

Control groups

Group 1234567
Set 21 6 4 5 2 1 1
Used 372 210 143 29 2 0 0
Actions by type
Right clicks
744
Selections
273
Control group selections
756
Control groups set
40
Build and train orders
101
Abilities
32
Basic commands
58
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Norbert (Norbert84pl#2966)

148 APM

Heroes

  • Far SeerLevel 3
    1. Feral Spirit level 2
    2. Chain Lightning level 1
  • Tauren ChieftainLevel 1
    1. Shockwave level 1

Units

  • Peon10
  • Troll Headhunter/Berserker7
  • Grunt5
  • Raider2

Buildings

  • Orc Burrow6
  • Watch Tower4
  • Beastiary2
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Fortress1
  • Great Hall1

Upgrades

  • Spiked Barricades
  • Berserker Strength
  • Reinforced Defenses
  • Ensnare

Items

  • Healing Salve5
  • Lesser Clarity Potion4
  • Scroll of Speed2
  • Scroll of Healing1

Control groups

Group 12345
Set 49 1 18 16 9
Used 285 11 168 55 50
Actions by type
Right clicks
698
Selections
216
Control group selections
569
Control groups set
93
Build and train orders
81
Abilities
18
Basic commands
22
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

UndeadData incomplete
9,530

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,383 2:56 4,765 5:52 7,148 8:48 9,530 11:44
Army2,040
Economy1,350
Production1,100
Technology1,235
Support3,805

Partial spend: actions with unknown prices are excluded.

Orc
7,835

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,383 2:56 4,765 5:52 7,148 8:48 9,530 11:44
Army2,305
Economy1,135
Production650
Technology815
Support2,930
11:44 / 11:44
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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