Replay
  • HumanOli
    1. Archmage, level 4
    2. Mountain King, level 3
  • Night ElfGlare
    1. Pit Lord, level 4
vs
Game length
00:11:00
Patch
2.00
Downloads
49
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Dec 2, 2025 by kover2177
Game breakdown

Oli (r0zkurwiator#2907)

156 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 1
    2. Thunder Clap level 2

Units

  • Peasant11
  • Rifleman7
  • Footman6
  • Priest3
  • Sorceress1

Buildings

  • Farm6
  • Altar of Kings1
  • Barracks1
  • Blacksmith1
  • Keep1
  • Arcane Sanctum1
  • Arcane Vault1

Upgrades

  • Defend
  • Long Rifles
  • Priest TrainingLevel 2
  • Gunpowder

Items

  • Scroll of Healing2

Control groups

Group 12345
Set 29 9 1 2 3
Used 143 45 90 67 87
Actions by type
Right clicks
753
Selections
269
Control group selections
432
Control groups set
44
Build and train orders
89
Abilities
6
Basic commands
91
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Glare (Glare#2264)

214 APM

Heroes

  • Pit LordLevel 4
    1. Rain of Fire level 2
    2. Cleaving Attack level 2

Units

  • Wisp22
  • Archer6
  • Druid of the Claw6

Buildings

  • Moon Well6
  • Altar of Elders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Improved Bows
  • Ultravision
  • Druid of the Claw TrainingLevel 2

Items

  • Boots of Speed1
  • Orb of Venom1
  • Scroll of Town Portal1

Control groups

Group 123
Set 266 6 2
Used 250 144 130
Actions by type
Right clicks
1006
Selections
326
Control group selections
524
Control groups set
274
Build and train orders
61
Abilities
40
Basic commands
81
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
6,215

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,920 2:45 3,840 5:30 5,760 8:15 7,680 11:00
Army2,805
Economy825
Production490
Technology545
Support1,550
Nightelf
7,680

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,920 2:45 3,840 5:30 5,760 8:15 7,680 11:00
Army2,310
Economy1,320
Production820
Technology750
Support2,480
11:00 / 11:00
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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