Replay
  • HumanArek
    1. Archmage, level 5
    2. Mountain King, level 3
  • OrcNorbert
    1. Far Seer, level 3
    2. Naga Sea Witch, level 2
vs
Game length
00:13:19
Patch
2.00
Downloads
53
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Dec 2, 2025 by kover2177
Game breakdown

Arek (arek#2306)

137 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1

Units

  • Peasant12
  • Rifleman10
  • Footman6
  • Priest5

Buildings

  • Farm8
  • Scout Tower3
  • Arcane Tower2
  • Blacksmith2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Arcane Vault1
  • Arcane Sanctum1
  • Lumber Mill1
  • Guard Tower1

Upgrades

  • GunpowderLevel 2
  • Priest Training
  • Long Rifles

Items

  • Scroll of Healing2
  • Potion of Lesser Invulnerability1

Control groups

Group 1234
Set 64 7 7 1
Used 160 28 15 106
Group 5690
Set 3 1 2 3
Used 78 27 7 8
Actions by type
Right clicks
763
Selections
332
Control group selections
429
Control groups set
88
Build and train orders
121
Abilities
27
Basic commands
11
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Norbert (Norbert84pl#2966)

149 APM

Heroes

  • Far SeerLevel 3
    1. Feral Spirit level 2
    2. Chain Lightning level 1
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Peon10
  • Troll Headhunter/Berserker9
  • Raider5
  • Shaman4
  • Grunt1

Buildings

  • Orc Burrow4
  • Beastiary2
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Spirit Lodge1
  • Great Hall1

Upgrades

  • Ensnare
  • Shaman Training
  • Berserker Strength

Items

  • Lesser Clarity Potion4
  • Healing Salve3
  • Scroll of Speed2

Control groups

Group 123456
Set 48 6 14 13 6 1
Used 298 124 132 29 61 1
Actions by type
Right clicks
751
Selections
273
Control group selections
645
Control groups set
88
Build and train orders
85
Abilities
58
Basic commands
41
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
7,815

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,954 3:19 3,908 6:39 5,861 9:59 7,815 13:19
Army3,535
Economy900
Production490
Technology605
Support2,285
Orc
6,980

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,954 3:19 3,908 6:39 5,861 9:59 7,815 13:19
Army2,835
Economy1,135
Production800
Technology415
Support1,795
13:19 / 13:19
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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