Replay
  • UndeadDecept
    1. Death Knight, level 4
    2. Lich, level 3
    3. Dark Ranger, level 2
  • OrcNorbert
    1. Blademaster, level 3
    2. Shadow Hunter, level 2
vs
Game length
00:14:23
Patch
2.00
Downloads
33
Springtime 1.3
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Dec 2, 2025 by kover2177
Game breakdown

Decept (Decept#2676)

319 APM

Heroes

  • Death KnightLevel 4
    1. Death Coil level 2
    2. Unholy Aura level 2
  • LichLevel 3
    1. Frost Nova level 2
    2. Frost Armor level 1
  • Dark RangerLevel 2
    1. Silence level 1
    2. Black Arrow level 1

Units

  • Ghoul13
  • Acolyte10
  • Gargoyle9
  • Obsidian Statue4

Buildings

  • Ziggurat7
  • Crypt2
  • Tomb of Relics2
  • Altar of Darkness1
  • Halls of the Dead1
  • Graveyard1
  • Haunted Gold Mine1
  • Nerubian Tower1
  • Black Citadel1
  • Slaughterhouse1
  • Necropolis1
  • Spirit Tower1

Upgrades

  • Creature CarapaceLevel 2
  • Unholy StrengthLevel 2
  • Ghoul Frenzy
  • Destroyer Form

Items

  • Rod of Necromancy4
  • Dust of Appearance2
  • Potion of Healing2
  • Sacrificial Skull1
  • Potion of Lesser Invulnerability1
  • Scroll of Town Portal1
  • Orb of Corruption1

Control groups

Group 123456
Set 52 11 1 2 1 6
Used 795 492 79 192 232 200
Actions by type
Right clicks
1660
Selections
595
Control group selections
1990
Control groups set
73
Build and train orders
123
Abilities
33
Basic commands
53
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Norbert (Norbert84pl#2966)

150 APM

Heroes

  • BlademasterLevel 3
    1. Wind Walk level 2
    2. Critical Strike level 1
  • Shadow HunterLevel 2
    1. Hex level 1
    2. Healing Wave level 1

Units

  • Peon8
  • Troll Batrider7
  • Grunt4
  • Raider3

Buildings

  • Orc Burrow3
  • Beastiary2
  • Altar of Storms1
  • Voodoo Lounge1
  • Stronghold1
  • Barracks1
  • Fortress1

Upgrades

  • Berserker Strength
  • Ensnare

Items

  • Healing Salve5
  • Lesser Clarity Potion5
  • Scroll of Speed3
  • Orb of Lightning1
  • Tiny Great Hall1

Control groups

Group 12345
Set 17 7 19 19 2
Used 298 100 188 24 28
Actions by type
Right clicks
995
Selections
263
Control group selections
638
Control groups set
64
Build and train orders
79
Abilities
55
Basic commands
18
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Undead
11,070

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,768 3:35 5,535 7:11 8,303 10:47 11,070 14:23
Army3,935
Economy1,200
Production720
Technology1,065
Support4,150
OrcData incomplete
6,720

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,768 3:35 5,535 7:11 8,303 10:47 11,070 14:23
Army2,460
Economy600
Production650
Technology740
Support2,270

Partial spend: actions with unknown prices are excluded.

14:23 / 14:23
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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