Replay
  • Night ElfSonik
    1. Demon Hunter, level 3
    2. Goblin Tinker, level 3
  • Night ElfSoYma
    1. Priestess of the Moon, level 4
    2. Dark Ranger, level 3
vs
Game length
00:13:44
Patch
2.00
Downloads
29
Shallow Grave
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Nov 30, 2025 by kover2177
Game breakdown

Sonik (IronSonik#2342)

255 APM

Heroes

  • Demon HunterLevel 3
    1. Mana Burn level 2
    2. Evasion level 1
  • Goblin TinkerLevel 3
    1. Pocket Factory level 1
    2. Engineering Upgrade level 1
    3. Pocket Factory level 1

Units

  • Wisp12
  • Archer8
  • Dryad5
  • Huntress2
  • Glaive Thrower2
  • Forest Troll Berserker1
  • Ogre Mauler1

Buildings

  • Moon Well6
  • Ancient Protector4
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Ancient of Lore1
  • Tree of Life1

Upgrades

  • Improved Bows
  • Ultravision
  • Nature's Blessing
  • Abolish Magic

Items

  • Staff of Preservation1

Control groups

Group 123456
Set 12 19 13 2 1 2
Used 297 276 135 215 140 126
Actions by type
Right clicks
930
Selections
690
Control group selections
1189
Control groups set
49
Build and train orders
64
Abilities
51
Basic commands
208
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

SoYma (SoYma#2943)

290 APM

Heroes

  • Priestess of the MoonLevel 4
    1. Searing Arrows level 2
    2. Trueshot Aura level 2
  • Dark RangerLevel 3
    1. Black Arrow level 1
    2. Life Drain level 2

Units

  • Wisp25
  • Huntress9
  • Archer7
  • Glaive Thrower3
  • Forest Troll Berserker1
  • Ogre Mauler1

Buildings

  • Moon Well7
  • Altar of Elders2
  • Ancient of War2
  • Ancient of Wonders2
  • Hunter's Hall1
  • Tree of Life1
  • Tree of Ages1

Upgrades

  • Strength of the Moon
  • Sentinel
  • Moon Armor
  • Upgrade Moon Glaive
  • Improved Bows

Items

  • Scroll of Healing2
  • Scroll of Protection1
  • Scroll of Town Portal1
  • Potion of Healing1

Control groups

Group 12345
Set 53 10 5 4 1
Used 950 283 780 69 7
Actions by type
Right clicks
965
Selections
355
Control group selections
2089
Control groups set
73
Build and train orders
82
Abilities
37
Basic commands
21
Item uses
2
Subgroup switches
0
Units removed from queue
1
Escape presses
3

Timeline

NightelfData incomplete
7,355

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,478 3:26 4,955 6:52 7,433 10:18 9,910 13:44
Army3,120
Economy1,060
Production485
Technology620
Support2,070
Nightelf
9,910

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,478 3:26 4,955 6:52 7,433 10:18 9,910 13:44
Army3,840
Economy1,840
Production660
Technology520
Support3,050
13:44 / 13:44
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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