Replay
  • UndeadDecept
    1. Crypt Lord, level 3
    2. Death Knight, level 3
    3. Lich, level 1
  • UndeadVarg
    1. Crypt Lord, level 4
    2. Death Knight, level 2
    3. Lich, level 1
vs
Game length
00:12:54
Patch
2.00
Downloads
28
Springtime 1.3
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Nov 30, 2025 by kover2177
Game breakdown

Decept (Decept#2676)

293 APM

Heroes

  • Crypt LordLevel 3
    1. Carrion Beetles level 2
    2. Impale level 1
  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1
  • LichLevel 1
    1. Frost Nova level 1

Units

  • Acolyte9
  • Ghoul7
  • Crypt Fiend5
  • Obsidian Statue3

Buildings

  • Ziggurat5
  • Tomb of Relics2
  • Halls of the Dead2
  • Crypt1
  • Altar of Darkness1
  • Nerubian Tower1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Destroyer Form
  • Ghoul Frenzy
  • Web

Items

  • Rod of Necromancy2
  • Dust of Appearance1
  • Orb of Corruption1

Control groups

Group 123456
Set 39 5 3 2 1 4
Used 691 412 113 144 219 176
Actions by type
Right clicks
1229
Selections
502
Control group selections
1755
Control groups set
54
Build and train orders
111
Abilities
16
Basic commands
68
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Varg (VARG#22958)

192 APM

Heroes

  • Crypt LordLevel 4
    1. Carrion Beetles level 2
    2. Impale level 2
  • Death KnightLevel 2
    1. Death Coil level 1
    2. Unholy Aura level 1
  • LichLevel 1
    1. Frost Nova level 1

Units

  • Ghoul10
  • Acolyte7
  • Crypt Fiend6
  • Obsidian Statue4

Buildings

  • Ziggurat5
  • Nerubian Tower3
  • Crypt2
  • Altar of Darkness2
  • Haunted Gold Mine2
  • Slaughterhouse2
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Necropolis1
  • Spirit Tower1
  • Black Citadel1

Upgrades

  • Creature AttackLevel 2
  • Burrow
  • Web
  • Destroyer Form

Items

  • Rod of Necromancy2
  • Potion of Mana2
  • Sacrificial Skull1
  • Wand of Negation1
  • Orb of Corruption1
  • Potion of Healing1

Control groups

Group 1234567
Set 34 8 4 4 1 1 1
Used 433 280 166 39 0 0 0
Actions by type
Right clicks
797
Selections
397
Control group selections
918
Control groups set
53
Build and train orders
126
Abilities
36
Basic commands
99
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Undead
7,025

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,410 3:13 4,820 6:27 7,230 9:40 9,640 12:54
Army2,515
Economy675
Production520
Technology1,340
Support1,975
Undead
9,640

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,410 3:13 4,820 6:27 7,230 9:40 9,640 12:54
Army3,290
Economy1,200
Production1,040
Technology1,340
Support2,770
12:54 / 12:54
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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