Replay
  • UndeadVarg
    1. Crypt Lord, level 4
    2. Death Knight, level 2
    3. Lich, level 1
  • UndeadDecept
    1. Crypt Lord, level 5
    2. Death Knight, level 4
    3. Lich, level 3
vs
Game length
00:17:32
Patch
2.00
Downloads
36
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Nov 30, 2025 by kover2177
Game breakdown

Varg (VARG#22958)

192 APM

Heroes

  • Crypt LordLevel 4
    1. Carrion Beetles level 2
    2. Impale level 2
  • Death KnightLevel 2
    1. Death Coil level 1
    2. Unholy Aura level 1
  • LichLevel 1
    1. Frost Nova level 1

Units

  • Gargoyle25
  • Ghoul13
  • Acolyte12
  • Frost Wyrm2

Buildings

  • Ziggurat9
  • Crypt6
  • Altar of Darkness3
  • Tomb of Relics3
  • Spirit Tower3
  • Nerubian Tower2
  • Haunted Gold Mine2
  • Graveyard1
  • Halls of the Dead1
  • Necropolis1
  • Black Citadel1
  • Boneyard1

Upgrades

  • Creature AttackLevel 2
  • Creature Carapace

Items

  • Rod of Necromancy3
  • Wand of Negation3
  • Sacrificial Skull1
  • Boots of Speed1
  • Scroll of Town Portal1
  • Potion of Mana1
  • Orb of Corruption1

Control groups

Group 1234567
Set 37 20 9 10 2 1 1
Used 647 401 176 41 1 0 0
Actions by type
Right clicks
1027
Selections
634
Control group selections
1266
Control groups set
80
Build and train orders
146
Abilities
47
Basic commands
83
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Decept (Decept#2676)

314 APM

Heroes

  • Crypt LordLevel 5
    1. Carrion Beetles level 3
    2. Impale level 2
  • Death KnightLevel 4
    1. Death Coil level 2
    2. Unholy Aura level 2
  • LichLevel 3
    1. Frost Nova level 2
    2. Frost Armor level 1

Units

  • Acolyte19
  • Ghoul8
  • Crypt Fiend7
  • Obsidian Statue5

Buildings

  • Ziggurat6
  • Crypt2
  • Black Citadel2
  • Slaughterhouse2
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1
  • Spirit Tower1

Upgrades

  • Destroyer Form
  • Ghoul Frenzy
  • Web
  • Creature Attack
  • Burrow

Items

  • Rod of Necromancy2
  • Staff of Teleportation1
  • Orb of Corruption1

Control groups

Group 123456
Set 52 14 7 2 1 6
Used 1005 662 100 203 245 206
Actions by type
Right clicks
1777
Selections
817
Control group selections
2421
Control groups set
82
Build and train orders
178
Abilities
38
Basic commands
142
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Undead
15,955

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,989 4:23 7,978 8:46 11,966 13:09 15,955 17:32
Army6,705
Economy1,575
Production1,890
Technology1,280
Support4,505
Undead
9,535

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,989 4:23 7,978 8:46 11,966 13:09 15,955 17:32
Army3,465
Economy1,425
Production860
Technology1,565
Support2,220
17:32 / 17:32
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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