Replay
  • HumanOli
    1. Archmage, level 3
    2. Mountain King, level 4
vs
Game length
00:14:56
Patch
2.00
Downloads
53
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Nov 30, 2025 by kover2177
Game breakdown

Oli (r0zkurwiator#2907)

170 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Mountain KingLevel 4
    1. Storm Bolt level 2
    2. Bash level 2

Units

  • Rifleman15
  • Peasant9
  • Priest7
  • Footman3
  • Sorceress2

Buildings

  • Farm6
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • Priest Training
  • GunpowderLevel 2

Items

  • Scroll of Healing2
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 38 10 1 2 2
Used 222 103 83 73 91
Actions by type
Right clicks
1154
Selections
428
Control group selections
572
Control groups set
53
Build and train orders
106
Abilities
27
Basic commands
162
Item uses
3
Subgroup switches
0
Units removed from queue
2
Escape presses
0

Bladestorm (Polish player) (Bladestorm#21464)

188 APM

Heroes

  • Far SeerLevel 4
    1. Feral Spirit level 2
    2. Chain Lightning level 2
  • Tauren ChieftainLevel 4
    1. Endurance Aura level 2
    2. War Stomp level 2

Units

  • Peon19
  • Troll Headhunter/Berserker14
  • Grunt8
  • Raider7
  • Shaman5

Buildings

  • Orc Burrow4
  • Stronghold3
  • Altar of Storms2
  • War Mill1
  • Barracks1
  • Voodoo Lounge1
  • Beastiary1
  • Great Hall1
  • Spirit Lodge1

Upgrades

  • Troll Regeneration
  • Ensnare
  • Berserker Strength
  • Shaman Training

Items

  • Lesser Clarity Potion5
  • Healing Salve4
  • Scroll of Speed2
  • Scroll of Healing2
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 81 5 8 5 4 4
Used 220 26 97 66 115 92
Actions by type
Right clicks
1339
Selections
443
Control group selections
616
Control groups set
107
Build and train orders
144
Abilities
46
Basic commands
69
Item uses
4
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

Human
8,040

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,951 3:44 5,903 7:28 8,854 11:12 11,805 14:56
Army4,735
Economy675
Production490
Technology465
Support1,675
Orc
11,805

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,951 3:44 5,903 7:28 8,854 11:12 11,805 14:56
Army5,400
Economy1,810
Production835
Technology1,145
Support2,615
14:56 / 14:56
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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