Replay
  • HumanKndnny
    1. Archmage, level 5
    2. Mountain King, level 4
  • Night ElfSonik
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 3
vs
Game length
00:14:01
Patch
2.00
Downloads
29
Springtime 1.3
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Nov 29, 2025 by kover2177
Game breakdown

Kndnny (aony123#3977)

251 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 2
  • Mountain KingLevel 4
    1. Storm Bolt level 2
    2. Bash level 2

Units

  • Rifleman13
  • Peasant9
  • Footman8
  • Priest6
  • Sorceress4

Buildings

  • Farm10
  • Barracks2
  • Keep2
  • Altar of Kings1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Long RiflesLevel 2
  • Gunpowder

Items

  • Scroll of Healing4
  • Potion of Lesser Invulnerability2
  • Boots of Speed2

Control groups

Group 12345
Set 31 16 2 9 1
Used 470 273 215 164 118
Actions by type
Right clicks
1290
Selections
510
Control group selections
1240
Control groups set
59
Build and train orders
119
Abilities
42
Basic commands
174
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Sonik (IronSonik#2342)

311 APM

Heroes

  • Demon HunterLevel 4
    1. Mana Burn level 2
    2. Evasion level 2
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 1
    2. Forked Lightning level 2

Units

  • Wisp11
  • Druid of the Claw8
  • Archer6
  • Dryad3
  • Ice Troll Berserker1

Buildings

  • Moon Well6
  • Ancient of Wonders2
  • Tree of Ages2
  • Ancient of Lore2
  • Tree of Eternity2
  • Altar of Elders1
  • Ancient of War1
  • Hunter's Hall1

Upgrades

  • Improved BowsLevel 2
  • Druid of the Claw TrainingLevel 3
  • Marksmanship
  • UltravisionLevel 2
  • Abolish Magic
  • Mark of the Claw
  • Well Spring

Items

  • Staff of Preservation2
  • Orb of Venom1

Control groups

Group 123456
Set 34 31 11 2 1 1
Used 579 399 35 253 154 147
Actions by type
Right clicks
1267
Selections
890
Control group selections
1567
Control groups set
80
Build and train orders
77
Abilities
75
Basic commands
303
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

HumanData incomplete
10,055

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,514 3:30 5,028 7:00 7,541 10:30 10,055 14:01
Army5,175
Economy675
Production650
Technology715
Support2,840

Partial spend: actions with unknown prices are excluded.

NightelfData incomplete
8,745

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,514 3:30 5,028 7:00 7,541 10:30 10,055 14:01 U
Army3,500
Economy660
Production640
Technology1,650
Support2,295

Partial spend: actions with unknown prices are excluded.

14:01 / 14:01
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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